Clash of Wills - Episode 119

In this episode, we review “Clash of Wills” for Vampire: the Dark Ages. Clash of Wills is a self-contained supplement that can be easily added to a current chronicle or played as a single event story. It is a story of politics, violence and intrigue in Dark, Medieval England. It was written by Steve Miller for White Wolf and published August 1, 1997.


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Clash of Wills
Written by: Steve Miller
August 1st, 1997

A story for Vampire: The Dark Ages
The Earl of Galtre lies on his deathbed and his lands hang in the balance. Fearing for his immortal soul, the earl wills his lands to the Church in exchange for absolution or does he? His son produces what appears to be a valid will that designates him as the heir to his father's lands. Add the players' characters under the direction of Mithras, Prince of London, and what becomes of the situation? An unforgettable journey through the darker side of Cainite politics and morality!


Libellus Sanguinis 1, Part 2 - Episode 118

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Hello, friends. We’re back with the second and final part of our review of Libellus Sanguinis 1: Masters of the State. In this episode, we talk about the Tzimisce and Ventrue and their place in Dark Medieval Europe and beyond. Next week, we return with Clash of Wills.
This book was written by Craig Bolin, Richard E. Dansky, and Robert Hatch and developed by Justin Achilli for White Wolf Publishing. Libellus Sanguinis 1: Masters of the State was published August 1st, 1997.
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Libellus Sanguinis 1, Part 1 - Episode 117

In this episode, we discuss Libellus Sanguinis 1: Masters of the State. Masters of the State gives players and storytellers details on the three clans of nobility in the Dark Ages - the Lasombra, the Tzimisce, and the Ventrue. We manage to cover one third of the material in this book. We will be back next week for part two.

This book was written by Craig Bolin, Richard E. Dansky, and Robert Hatch and developed by Justin Achilli for White Wolf Publishing. Libellus Sanguinis 1: Masters of the State was published August 1st, 1997.


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Libellus Sanguinis 1: Masters of the State
Written by Craig Bolin, Richard E. Dansky, and Robert Hatch
August 1st, 1997

Born to Rule

These lands are mine, childer; mine for as far as your Cainite eyes can see. Who defended them when the barbarian hordes clamored to the north? Who fought off the howling infidels to the east? Who put down countless insurrections, both of Cainite and kine contrivance? It was I, my sons and daughters. I, who gave myself wholly unto my lands and their people; for their people are my people. My service is both a privilege and a responsibility, childer – as I am a master of the state.


New Moon Rising - Episode 1

NMR Image.png

In what I consider a back-door pilot, we bring you the first episode of New Moon Rising - A Vampire: the Masquerade actual play. Using the V20 rules for gameplay, we have adopted (or assumed) some V5 plot lines as well.
New Moon Rising is an Anarch game that takes place in the Chicagoland area around Gary, the Chicago suburbs, and Madison, Wisconsin. This game takes place in ‘current’ day Chicago, as in, 2019.

For more on the details of the game, check out or Blog!

We hope you like this show and welcome your feedback. we will return to our normal review schedule the following week with Libellus Sanguinis 1: Masters of the State!

Music from:
Music from https://filmmusic.io:
"Giant Wyrm" by Kevin MacLeod (https://incompetech.com)
Licence: CC BY (http://creativecommons.org/licenses/by/4.0/)
The Siren's Spell - Knopfdreher & moody alien vs. Kine Hjeldnesby 
moody alien is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.


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Liege, Lord and Lackey - Episode 116

it's a secret to everybody. Master using it and you can have this.
Here's our review of Liege, Lord and Lackey, the 1997 Dark Ages title coinciding with the Year of the Ally theme. This book details service in Dark Medieval Europe, as well as those that serve.

Year of the Ally was a World of Darkness event consisting of 6 books detailing the mortal (-ish) allies of the supernatural.
This book was written by Jason Carl, Tom deMayo, Michael Lee, and Wendy Soss and published June 1st, 1997 by White Wolf Publishing, Inc.


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Liege, Lord and Lackey
Written by: Jason Carl, Tom deMayo, Michael Lee, and Wendy Soss
June 1st, 1997

Who would serve Cainites, the dread lords of the Long Night?

The answer is surprising, as vampires draw their allies from all echelons of Dark Medieval society. From the humble cotter on the path outside the city to the prince regent of the greatest kingdom, mortals often move according to the whim of their unseen masters.

Come - join the legion of those retained by the Childer of Caine - and reap the benefits that servitude offers. Anything else is to live among the sheep, upon whom the wolves prey...


Dark Ages Companion - Episode 115

Bob and Nate discuss the first major supplement for the original Vampire: the Dark Ages line - Dark Ages Companion. This book details some of the unique bloodlines of the Dark Ages, it expands information on the Roads which all Cainites follow, it also gives insight into life in Dark Medieval Europe and various beliefs of the day.
Dark Ages Companion was written by Andrew Bates, Jackie Cassada, Ken Cliffe, Richard Dansky, Robert Hatch, Michael Lee, Nicky Rea, Sion Rodriguez y Gibson, Ethan Skemp, Cynthia Summers, and Fred Yelk. This book was published by White Wolf Publishing on March 29th, 1997.


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Click here to download and help support our show!

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Dark Ages Companion
Written by: Various
March 29th, 1997

Welcome to the Long Night, childe. Come and learn the secrets of an ancient race that comes alive after the last rays of sun have fled the sky and that hides in the darkness at the foot of the children's beds. A whole new world lies within, just waiting for to unfold before your unbelieving eyes. Run with the Children of Caine through the moonless nights of Dark Medieval Europe, learn their lore and solve their mysteries – for you have become one of them.


Clanbook: Cappadocian - Episode 114

After some investigation into the release dates of the early Dark Ages books, we discovered that Clanbook: Cappadocian was up next! Welcome to it. This edition tells the story of the rise and eventual fall of the clan that would span the reviled Giovanni clan. This book was written after the creation of the Giovanni, and as such is the first real details into their origins outside of Giovanni material.
This book was written by Justin Achilli and published March of 1997 by White Wolf Publishing.


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Clanbook: Cappadocian
Written by: Justin Achilli
March 1st, 1997

More than a clan of scholars and priests, Clan Cappadocian is the Clan of Death. From their humble beginnings in the Holy Lands, these doomed vampires have spread throughout the Dark Medieval world, pursuing their eternal quest as time and history conspire against them. They are condemned by their own actions, and toil endlessly against inevitable destruction.


Constantinople by Night - Episode 113

In this episode, we discuss the first city sourcebook for Vampire: the Masquerade - Constantinople by Night. Constantinople is one of the richest and most powerful cities of the Dark Medieval era. This book was written by Philippe Boulle, Joshua Mosqueira-Asheim, and Lucien Soulban and published in 1996 for White Wolf Game Studios.


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Constantinople by Night
Written by Philippe Boulle, Joshua Mosqueira-Asheim,
and Lucien Soulban
1996

The greatest city of the medieval world, domed Constantinople is a lodestone for the vampires of the Dark Ages. Immerse yourself in intrigues ancient and contemporary as you traverse the labyrinthine streets and torchlit bazaars of Byzantium's wonderous capital. But beware: yours is not the only hunger in the East that demands to be sated.


Book of Storyteller Secrets - Episode 112

In this episode, Bob and Nate take a look at the Book of Storyteller Secrets for Vampire: the Dark Ages. This sourcebook collects information for storytellers left out of the corebook such as an atlas of Dark Medieval Europe, a plethora of Storytelling tips for running your own Dark Ages game, and rules for ghouls, antagonists, magical weapons and mythical beasts found in Dark Medieval Europe.

This book was written by Wade Racine, Matt Burke, and J.D. Wiker for White Wolf Game Studio and published July of 1996.


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This book is currently out of print.

This book is currently out of print.

Book of Storyteller Secrets
Written by: Wade Racine, Matt Burke, and J.D. Wiker
July, 1996

Explore the weird and wonderous nights of Dark Medieval Europe. Wander the lonely nocturnal roads in service to vampire princes – or become one yourself. Track a unicorn for its blood, or delve into the intrigues of the Italian merchant cities. Battle Assamite killers in the Holy Land, or aid the nascent Tremere as they struggle for survival against the ancient Fiends.


Vampire: The Dark Ages - Episode 111

Finally, we’re back at it with our very first Dark Ages review. I guess you could call it our second season. No? Regardless, this is a new chapter for our podcast and we’re glad to bring you all along with us.
In this episode, we review the corebook for White Wolf’s Dark Ages line. Vampire: the Dark Ages takes place in the dark, medieval World of Darkness in 1197. Dark Ages represents the first of three historical game lines including Werewolf: The Wild West (1997), and Mage: The Sorcerer's Crusade (1998).

This book was published in March of 1996 by White Wolf Studios. It was designed by Jennifer Hartshorn, Ethan Skemp, Mark Rein•Hagen, and Kevin Hassall.

This book is currently out of print.


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Click here for more info!

Click here for more info!

Vampire: the Dark Ages
Written by: Various
March, 1996

A Storytelling Game of Gothic Horror
This, my childer, is the Long Night. The Age of Learning is toppled and forgotten. The Age of the Empire drowned in its own bile. This is an Age of Darkness. Look there, my childer, upon the lightless wild places, where no law exists save that of tooth and talon. Behold the human cities as well, where we may be as lords when the sun gutters and dies.

Beware, my childer, of thy eternal enemies: of the savage ones, the skinchangers, who hunt as wolves. Of the knights of fire and sword, the witch-slayers. Of the burning scions of the Pit itself. But above all, my childer, beware one another, for we shall always be our own direst foes.
This, my childer, is the Long Night. It is thine.


Ready Made Characters/Lore of the Bloodlines - Episode 110

First, check out our long list of thank you’s
In this episode, we combine the final two V20 books: Ready Made Characters and Lore of the Bloodlines.
Ready Made Characters brings you a selection of unique and interesting characters from each of the main 13 clans, for use as starting characters or as NPC characters. Additionally, the book includes charts for coteries and ideas for inclusion in your game.
Lore of the Bloodlines continues where Lore of the Clans left off; detailing the rare bloodlines of the World of Darkness. Containing the nine bloodlines of the final nights, including: Baali, Daughters of Cacophony, Harbingers of Skulls, Kiasyd (settle down, Ian), Nagaraja, Salubri, Samedi and True Brujah. Additionally, you’ll find a wide variety of powers, disciplines, merits and flaws, and a ton of other tasty bits about these Vampire: the Masquerade bloodlines (not to be confused with the video game).

Ready Made Characters was written by Matthew Dawkins and produced by Eddy Webb. It was Published July 6th, 2016 for Onyx Path Publishing.
Lore of the Bloodlines was written by Matthew Dawkins, Eloy Lasanta, Andrew Peregrine, Neall Raemonn Price, Eddy Webb, and Rob Wieland. It was published April 26th, 2017 for Onyx Path Publishing.


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V20 Ready Made Characters
Written by: Matthew Dawkins
July 6th, 2016

Running a one-night game of 
Vampire: The Masquerade 20th Anniversary Edition? Wanting to start up a new chronicle, but your players aren't sure what to play? Looking for some examples of how to use the material in Lore of the Clans?

Thanks to our generous Kickstarter backers, these thirteen ready-made characters cover each of the vampire Clans. Each character is provided with background, roleplay suggestions, art, and some potential coteries and plot hooks — everything you need to start your endless nights as one of the Kindred.


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Lore of the Bloodlines
Written by: Various
April 26th, 2017
The Clans are not the only vampires that strut, if I might steal from the Bard, upon this great stage of fools. There are the errant Kindred inaccurately collected under the sobriquet of "bloodlines." While their role in the eternal conflict between the childer of Caine is small, it is often incredibly impactful.

As such, I provide this corollary to my original study. It would be the work of several lifetimes to find and document every tiny aberration or fleeting dead end that constitutes a variation from one of the thirteen. Instead, I have focused on nine that I know for certain have an impact in our little culture war of the dead. From the brain-washed abominations of Tremere magic to vampires twisted by demonic will to the remnants of Clans long thought dead, each of these so-called “bloodlines” have their place in society. There is no larger picture for them — for us — to be a part of. Here on the fringes, each vampire’s experience is unique.


VTM25 X B Dave Walters - Episode 109

Geek & Sundry

Geek & Sundry

In this very special episode of 25 Years, we chat with B Dave Walters, the all-around awesome gamer behind Ventrue Anarch Baron, Victor Temple. He talks to us about Vampire: the Masquerade, V5 (obviously), and what it’s like to play in a high profile Actual Play live stream.

”B. Dave Walters is a motivator, storyteller, unifier, and creator of revolutionary content; like a mix between Oprah, Tony Robbins, and the Old Spice Guy.
He is the writer of Dungeons & Dragons: A Darkened Wish for IDW Publishing and Wizards of the Coast.
He appears as Victor Temple on Vampire the Masquerade: LA by Night on Geek & Sundry, and as Chato on We're Alive: Frontier on Project Alpha.
He is also currently hosting The Rundown web series for 20th Century Fox, and Ask Your Black Geek Friend also on Project Alpha.
In addition to being writer and co-creator of the Electropunk comic series, he is the winner of the "Be the Next Beliefnet Featured Blogger" contest for Beliefnet.com in the Hope & Inspiration category. He is a featured panelist at San Diego Comic-Con and Wonder Con on the topic of Spiritual Themes in Comics and Media.
He is also the host of Rise UP with B. Dave Walters on Party 93.4 FM out of Hudson Valley, New York, as well as a nationally syndicated columnist on the topics of spirituality and relationships for the Examiner.com.”

Follow B Dave Walters on Twitter: @BDaveWalters, Facebook, Instagram


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Ghouls and Revenants - Episode 108

Welcome to our penultimate Vampire: the Masquerade episode! In this episode of radio on the internet, we talk about Ghouls and Revenants for V20. This book, shockingly, illuminates those wretched servants to Kindred and Cainites, as well as those born into the blood! This book was written by Jason Andrew, Bill Bodden, Jennifer Coy, Dhaunae De Vir, Matt M McElroy, Karen Needham, Andrew Peregrine, Matthew Sanderson, and Monica Valentinelli and developed my Matt McElroy. It was published by Onyx Path Publishing on June 1st, 2016.


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Ghouls and Revenants
Written by: Various
June 1st, 2016

By Blood It Is Done
Bound by their masters' blood, ghouls serve the undead and fight their battles in the shadows. Dragged, seduced, or forced into the night, ghouls live at the whims of their masters--for better or for worse.

By Blood It Is Made Anew
Revenants are twisted and unique. They have vampiric powers and extended life, as well as a form of the Beast all their own. Crafted by blending ghouls with dark magic, Revenants have become something else altogether.


The Black Hand: A Guide to the Tal’Mahe’Ra - Episode 107

Come with us as we look at the new and improved (?) version of the “True” Black Hand - The Tal’Mahe’Ra. This is an update from the original “Dirty Secrets of the Black Hand.” We have a long and sordid* relationship with the Black Hand, so this is bound to be an interesting and informative episode.
This book was written by Maggie Carroll, Matthew Dawkins, Tanya Coen Diaz, Danielle Harper, David A Hill Jr, Daniel Lanman, Marianne Pease, Neall Raemonn Price, Malcolm Sheppard, Tristan Tarwater, Steffie de Vaan, Filamena Young, and Myranda Sarro for Onyx Path Publishing and published on April 6th, 2016


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The Black Hand: A Guide to the Tal’Mahe’Ra
Written by: Various
April 6th, 2016

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We Deal In Truth
Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us.

The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight. They know truths about the Ancients, terrifying truths, dangerous truths, and they know the fight will be long and tireless.


Lore of the Clans - Episode 106

This week, Bob and Nate discuss and review Lore of the Clans. Released in 2015, Lore of the Clans is a single sourcebook detailing all of the clans for play in Vampire: the Masquerade’s 20th Anniversary edition. Additionally, this book details info about the Caitiff - classless amongst the damned - and the Antitribu. This book was written by Alan Alexander, Kevin Czarnecki, Joshua Doetsch, Matt McElroy, Andrew Peregrine, Ree Soesbee, Rob Wieland, Christopher Wilde and released on December 23rd, 2015 for Onyx Path Publishing.


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Lore of the Clans
Written by: Alan Alexander, Kevin Czarnecki, Joshua Doetsch, Matt McElroy, Andrew Peregrine, Ree Soesbee, Rob Wieland, Christopher Wilde
December 23rd, 2015
My sire always told me, “There’s no instruction manual for being dead, strákur.” I believed her, because she was older and smarter than me, and we value knowledge if nothing else. Many sires spill a lot of poison into the ears of their childer, telling them the One True Way to be a vampire. Some vampires don’t even bother, kicking their errant progeny to the streets and letting them figure it out for themselves. A few smother their instruction in religious imperatives, philosophical tenets, or mystical confluences. But not one of them has a pamphlet with clear, easy instructions once you’ve become Damned.

Of course they lie. All vampires lie. But the best lies are those that are told between two truths, yes? Here are thirteen such truths, childe. They may line up with other things you know, or they might not. Sometimes the narrators present tantalizing rumors and conspiracies, while others digress into areas not often considered by many. Some of what they say have no facts to back them up, but not everything is a lie, either.
Let us find instruction from amidst the lies, together.


Dread Names, Red List - Episode 105

Welcome back from the long holiday! Getting right back into the swing of things, Bob and Nate review the 2015 update to V20 and Vampire: the Masquerade’s most reviled kindred. This book takes a look at the Camarilla’s Red List: those vampires so reviled they are one of 13 put on the legendary Red List and hunted by the feared Alistors. This book is an update to the Classic, Kindred’s Most Wanted.
This book was written by Monica Valentinelli and Matt M. McElroy for Onyx Path Publishing and was release June 24th, 2015.

Check out Just Bloody Driven


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Dread Names, Read List
Written by:Monica Valentinelli and Matt M. McElroy
June 24th, 2015

There are some threats that transcend a local Prince's domain and become enemies of every Kindred in the Camarilla. These Anathema become targets of a global Blood Hunt for their crimes. Not just political enemies, the monsters on the Red List have been named enemies of the entire Camarilla by the Justicars.

Dread Names, Red List explores the Camarilla's "Most Wanted" List, naming those deemed most dangerous by the Justicars and their chosen deputies, the Alastors. Included are details on the Anathema that occupy the Red List, as well as details on those who hunt them. Storytellers are also given a toolkit for running Alastor-focused chronicles.


2018 Holiday Special - Episode 104

Holiday Special.jpg

Hello all! Thanks for a great year of podcasting, gaming, and all the other stuff that goes with it! I can’t say for anyone else, but we’ve had a fantastic 2018! We really couldn’t be happier with all the people we’ve met, all the conversations we’ve had and all the people who have supported us and our growth!

I didn't really know how to thank people for all of that. It’s not as if Bob and I can talk to you all individually (trust me, we try) to thank you. So I figured, let’s share a little bit of the stuff we do on our Patreon with our other listeners who aren’t able to support us there. It’s not much, but it’s the only thing I could think of to give a little back to you on the holidays. Maybe it’ll be a good way to kill an hour on the way to celebrate, or just a couple extra voices if the holidays are lonely.

First, we have an episode of our Teach Me How podcast. In this podcast, Bob and I discuss strategies for playing and running Vampire: the Masquerade - and Storytelling games in general - based solely on our experience alone. We’ve been actively playing and running this game for many years, and this is a taste of how WE do it. Hopefully you can draw something from it to add to your table or LARP. In this episode, we talk about pleasures and perils of running an online-based game. This podcast is very uncensored and it’s a look at us just sort of riffing on a topic we enjoy.

Next, I give a brief interlude of some of the audio elements I like to create for our games. These are meant to be radio artifacts used in-game. They are fun to make and I hope you find them funny.

Finally, we give you the second episode in our chapter by chapter review of Beckett’s Jyhad Diary. In this episode, Beckett finds himself in Chicago hot on the trail of Carna of clan Tremere.

More episodes of these podcasts can be found on our Patreon. If you want more stuff like this, think about supporting us there. We do two episodes of each ‘cast per month!

Thanks again, folks, and we look forward to more World of Darkness madness in the coming year!

Rites of the Blood - Episode 103

In this episode, we almost review the wrong book. Instead, we talk Thaumaturgy turkey with an updated look at blood magic for V20. Rites of the Blood collects a number of different styles of Thaumaturgy under one title, revises some older material, and adds some new rituals powers to your sorcerous arsenal.
Thank you guys for listening and your support. We’ll be off for the next few weeks over the holiday. Enjoy what ever it is you celebrate. Nobody reads this stuff. I’m nearly sure of it. If you do read it, the secret password is, “Hail Sithis!
This book was written by Alan Alexander, Jason Andrew, Matthew Sanderson, Ree Soesbee and developed by Eddy Webb for Onyx Path Publishing and White Wolf Game Studio. It was published July 9th, 2014


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Rites of the Blood
Written by: Alan Alexander, Jason Andrew, Matthew Sanderson, Ree Soesbee
July 9th, 2014

In the deepest crimson depths of their being, raw power waits to be brought to the surface. Through their force of will, Kindred can drag this power kicking and screaming into the open to perform miraculous feats and twisted blasphemies. These rituals have been developed to direct and focus this new force, unconstrained by the structure of the known Disciplines. As such, only one word has been seen fit to describe this power that has echoed throughout the ages. Magic.

Rites of the Blood 
is a collection of rituals practiced among the various Kindred sects and Clans. This isn’t just a collection of powers, but an examination of the sects themselves and how they use their eldritch mystical arts: the Thaumaturgy of the Camarilla Tremere, the bloody rites and patchwork sorcery of the Sabbat, the creepy and alien practices of the Tal’Mahe’Ra, “street” rituals from the Anarch contingent, the sorceries of the Assamites and Setites, the necromancy of the Giovanni, and even some of the mysterious ways of the Inconnu.


Anarchs Unbound - Episode 102

Ever the popular theme for Vampire: the Masquerade, we review the V20 update to the Anarch Movement with Anarchs Unbound. This book takes a look at how the Anarchs have evolved and exploded (Pun) in the modern age with the growth of technology, political awareness and that one important question, “Why do you obey?”

This book was written by Justin Achilli, Alan Alexander, Jason Andrew, Sarah Roark, and Matthew Sanderson for Onyx Path Publishing and released June 23, 2014


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Click here to purchase from DriveThruRPG and help our show!

Anarchs Unbound
Written by: Justin Achilli, Alan Alexander, Jason Andrew, 
Sarah Roark, and Matthew Sanderson
June 23rd, 2014

Tear down the tyrants!

Paint the streets with the blood of Princes and Archbishops!

With Anarch domains increasing their hold over new territories every night, the Kindred can no longer afford to consider Movement an unruly mob of wayward childer. As the doomed tactics of the past have made way for a sleeker, wiser Anarch Movement, the nights are numbered for outmoded elder vampires and their weak-blooded lackeys.

Anarchs Unbound takes the bomb-tossing, rabble-rousing revolutionaries of the Anarch Movement and updates them as one of the most energetic and fast-growing sects, gaining ground as they use technologies and mortal agents to advance their agendas in the modern nights. With the Movement revitalized, the time is right to tell the stories of the Anarchs as they topple the old regimes and seize praxis with a promise of egalitarian rule and an end to the oppression of centuries best forgotten.


The hunters Hunted II - Episode 101

In this episode, we return to our regularly scheduled program with our review of Hunters Hunted II! This book is an update and continuation of the classic first edition of the Hunters Hunted. If you ever wanted to play one of the mortals that hunts the supernatural denizens of the World of Darkness, this is the sourcebook for you. This book is a wealth of resources about mortal hunters, containing everything from new merits and backgrounds, to strange psychic powers and Numina.

This book was written by Justin Achilli, Jason Andrew, Martin Henley, Matthew McFarland, and Matthew Sanderson with first edition material written by Bill Bridges and released July 17th, 2013 for Onyx Path Publishing.


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Hunters.jpg

The Hunters Hunted II
Written by: Justin Achilli, Jason Andrew, Martin Henley, Matthew McFarland, and Matthew Sanderson
July 17th, 2013

Most mortals turn away from the darkness that preys upon them, going about their lives in despair of the Damned and the evils they visit upon the world. But a precious few wage a personal war to shine light on those shadows and diminish them, like solitary candles shining in the night. The path of the hunter is lonely and fraught with danger, at once beset by the monsters they hunt and looked upon with suspicion by their fellow mortals they thanklessly seek to protect.