Clanbook: Setites -Episode 36

In this episode, we dive into the dark pits of vice and corruption that is Clan Setite. The followers of Set count themselves alone as being progeny of a true God, unlike their cousins in lesser clans.  Also, mummies, werewolves and vampires, oh my. 


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Clanbook: Setites
Feb. 11th, 1995
Written by: Richard Watts
We are the small voice that whispers to you in the lonely hours of the night. We call to the darkness within all of you. We came from the dark, and to the dark we shall all return...

Called the corrupt by even the most crooked Ventrue, the Setites are almost universally mistrusted and feared by the clans of the Camarilla, and scorned by the Sabbat for their unwillingness to share in the Vaudalrie.


Clanbook: Tzimisce - Episode 35

In this episode, we discuss the history of Fiends most vile: Clan Tzimisce. A sourcebook for the Vampire: the Masquerade Classic World of Darkness game setting, this book explores the history of the clan and its unique role in the formation and nightly duties to the Sabbat, and the grotesqueries of the clan of metamorphosis. 


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Clanbook: Tzimisce
Oct. 20th, 1995
Written by: Robert Hatch

Called "fiends" even by other vampires, the Tzimisce are the masterminds behind the dread Sabbat; their atrocities have given rise to the mortals' legends of vampires stalking human prey in the night. In rejecting their humanity, the Tzimisce hope to attain something far more wondrous. Should they achieve their aim, Kindred and kine alike will have reason to fear.


DC by Night - Episode 34

In this episode, we explore the Seat of Power, both mortal and vampiric. DC by Night is a source book that tells of a bloody and treacherous history of a new world, and the undead who fed like carrion upon it. Come and know true power in Washington DC. 


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D.C. by Night
Written by: 
Harry L. Heckel IV
May 1st, 1995

Washington DC, a city born of the swamps, offers vampires a treasure beyond all measure: power. In this place where even mortals have might once undreamed of, the undead strive for influence that their peers can only envy. The best try, but only the most devilish succeed.

The Capital fears more than just vampiric politics, though. The Kindred fight gun battles in the Southeast; drive off werewolves, mages, and others who covet their dominance; and clash with the many vampire hunters who call the city home. D.C is a dangerous place for the undead, but its rewards outweight its dangers.


The Last Supper - Episode 33

In this episode, we explore the origins of Clan Giovanni and the destruction of Clan Cappadocian through the game module series, "The Giovanni Chronicles." This is a short episode, as one would expect, considering the material within. Learn the secrets and play through the history of one of the most world-altering events in the Classic World of Darkness. 


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Giovanni Chronicles I: The Last Supper
June 28th, 1995
Written by: Andrew Greenberg

The first installment in the long-awaited Giovanni Chronicle, The Last Supper takes the characters to the subterranean lair/mansion of Claudius Giovanni, where the food they eat will be the last to ever touch their lips.

The characters become caught in the war between the clans of the Camarilla and those trying to form the Giovanni. Their actions during the Renaissance will shape the modern World of Darkness - and determine if they will ever see another night.

The Inquisition - Episode 32

In a return to our conventional review style, we comb over the secrets hidden within The Inquisition. This detailed and rather large sourcebook reveals the Society of Leopold, who continue the medieval inquisition in the modern day. This book is the first of five books released under the "Year of the Hunter" theme, which focused mortals and their interactions with the denizens of the World of Darkness. 


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The Inquisition
July, 1995
Written by: James Estes

While young vampires may scoff at the mortals who hunt them, their elders remember a time when robed monks rode from haven to haven, using the twin weapons of fire and faith to destroy the undead.

But the Inquisition did not die in those dark ages. Its soldiers still roam the earth and the Damned fear it more than any other group of mortals. Begin your search for those elusive spirits known as the Restless Dead.


Dirty Secrets of the Black Hand - Episode 31

In this episode, we break down the pinnacle of "Vampion" (aka, Trench-coat Ninja) books: Dirty Secrets of the Black Hand. I don't think this is our standard review, so keep that in mind here, folks. 
It's a bit long, so we hope you don't mind. 


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Dirty Secrets of the Black Hand
Written by: Steven C. Brown
December, 1994

Synonymous with terror and destruction, for centuries the Black Hand has struck fear in the still hearts of Camarilla's vampires. What would the members of that august sect give to know the role the Black Hand has played in its own history?

The Black Hand is far more powerful than the Camarilla or even the Sabbat suspect, and its role tonight is even more critical than ever.


Elysium: The Elder Wars - Episode 30

In this episode, we review one of the better books of Second Edition - Elysium: The Elder Wars. Experience the world through the eyes and minds of the terrible and terrifying Elders of the Camarilla. This book is absolutely necessary for anyone running a Vampire game with elders, or any player looking to portray an elder. 
Required reading! 


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Elysium
Written by: Daniel Greenberg and Teeuwynn
October, 1994

The Older the Blood
Immortal, they've lived for centuries, existing on the blood of thousands and watching all they love age and die. They're seen their own power ebb and flow and watched humans come and go, building and destroying. They've sired childer, made ghouls, formed alliances, begun romances and battled allies. They've existed on the brink, and now their emotions are dying.

The Deeper the Pain
For the more the elders experience, the more it takes to touch them. The entertainments of the past mean nothing to them, and the only way to fight the waning of the soul is with constant stimulation and more powerful emotions - hatred, anger and rage. Only in this way can the ancient undead feel alive.


Los Angeles by Night - Episode 29

In this episode, we talk about Los Angeles in the World of Darkness. Journey with us to the Anarch Free-States. Also, be sure to check us out at all the other places we hang out: 

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Los Angeles by Night
July 16, 1994
Written by: Noah Dudley

Call to Battle
Passionate and fiery, Los Angeles burns with an excitement found in no other city. It has become the center of fashion, art -- and the Anarch Movement. Fifty years ago, the streets ran red with Elder blood, and the anarchs claimed the city for themselves. They stood poised to make it a land unparalleled in Kindred history.

Call to Destruction
Now it is unparalleled in violence. The anarchs who swore eternal brotherhood when they drove out the Camarilla have formed gangs and now battle each other nightly for control of the city's neighborhoods. The leaders of the Revolt can only shake their heads in sadness, for their speeches fall on deaf ears. On all sides enemies gather, drooling at the opportunity Los Angeles presents.


Clanbook: Ventrue - Episode 28

In this episode, we review the original Clanbook: Ventrue and quietly discuss the Secret Masters in hushed tones. Thanks for listening and also thanks for all your contributions and support! 


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Clanbook: Ventrue
July 16th, 1994
Written by: Andrew Greenberg

Eternity is not merely about power. Power makes up only one part of the Ventrue's world, though it is an extremely important part. The vampires of Clan Ventrue understand that power has value only as a means to an end, not an end itself. Thus they use their vast resources to extend their reach, all the while watching and waiting for the right moment — the right moment to strike. For there are even worse things in this world than vampires, and the Ventrue know they are the only hope.


Kindred Most Wanted Episode 27

In this episode, we discuss "The Kindred Most Wanted" - an account of the top 13 most deadly and wanted vampires by the Camarilla. This list is officially known as The Red List and the cainites in it as Anathema. 


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The Kindred Most Wanted
June 24th, 1994
Written by: Ran Ackels

We Have Nothing to Fear...
The vampires, the terrors of the dark, have their own secret fears. As they hunt, they watch over their shoulders. As they make their way from victim to victim, they listen with growing dread lest they become victims themselves. These lords of the night know that even the mightiest of the Damned can be brought down.

...Except Ourselves
Compiled in the early part of this century, the Red List, also known as the Kindred Most Wanted, catalogues the crimes and horrors committed by these hated outlaws. When the Justicars themselves, the most powerful of Cainites, cannot apprehend their enemies, they make them Anathema, hunted by all vampires.


Clanbook: Tremere - Episode 26

In this episode, we dig deep into the history of the most distrusted and feared of Camarilla Clans with Clanbook: Tremere. 
"Clan Tremere is the second youngest of the vampiric clans, having just come into existence during the dark ages. In the little time since then they have made incredible inroads within vampiric society and are arguably the most powerful clan in the modern nights. This is due in no small part to their strict hierarchy, secretive nature, and mastery of Thaumaturgy, all of which elicit suspicion, fear, and respect from other Cainites. The Warlocks stand as a pillar of the Camarilla and are one of its main defenders, despite the fact that they exist almost as a subsect. Some even go so far as to consider themselves the evolution of vampirism, citing their extreme versatility of blood magic and lack of a true clan curse. The Final Nights have many things in store for the Tremere, however, and the more powerful they grow, the more their enemies gather - and in their bid for power, the Tremere have accumulated more enemies than most."


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Clanbook: Tremere
May 13th, 1994
Written by: Keith Herber

Majesty and mystery - the two words are synonymous with the word "Tremere." Born of murder and greed, created for power and destruction, they are the most feared of the Camarilla clans. they are also the clan with the most to fear, for their enemies are everywhere, especially within their own ranks.


New Orleans by Night - Episode 25

In this episode, we review "New Orleans by Night" - a City Sourcebook for Vampire: the Masquerade. This past week, we've been spending tons of time working on our game, Curse of Caine, which will be launching June 1st, as a reward level for our Patreon patrons. If you are interested in the game, check out our info here! 


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New Orleans by Night
April 22nd, 1994
Written by: Patricia Ann Roshell

City of Beauty
Fabled New Orleans, with its breathtaking buildings and romantic history, is the picture of elegance and sophistication. It is both vibrant and dignified; the elegant jazz music born in the city's streets reflects its soul. No other city so mixed its grace and its passion.

City of Sin
But there are vampires here. Any place so alive cannot help but attract the immortal parasites who seek to steal this life energy for themselves. The Damned are an intrinsic part of New Orleans. They built it... and they may tear it down.


Clanbook: Toreador - Episode 24

In this episode, we had a bit of a false start We "recorded" about 40 minutes worth of podcast before we found out we weren't recording. That was a thing. Anyways, we review Book of the Damned for a short period and then we review Clanbook: Toreador. 

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Book of the Damned is a supplement for Vampire: The Masquerade detailing the politics, secrets, and intrigue of the clans of the Kindred. Most, but not all, of its content is reprinted from the Vampire: The Masquerade Second Edition Rulebook, adjusted to fit the Mind's Eye Theatre publishing format.

A Beast I Am, Lest a Beast I Become

"The need comes upon me, a tide of lust and craving that I cannot resist. Like a tree against the storm, I will not bend, but eventually I will break. I may contain my desire for week upon week, allowing the agony to mount, but eventually I can resist no more and I must kill again..."

The Children of Caine

Vampires have existed among us for centuries. Their feuds have ignited wars and inquisitions. Their unlives are pageants of rich excess, while their perversions are sources of unspeakable horror. They are the spawn of Caine, the First, the one forever damned. Now learn the secrets of these immortals and the origins of their ancient enmities. Prepare yourself for a shocking journey into the depths of damnation. This volume describes, in detail, the undead rulers of the World of Darkness, and their twisted society.

 


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Clanbook: Toreador
1994
Written by: Steven C. Brown

Potentially the mightiest of the vampire clans, Toreador is also the most divided clan, paralyzed by bitter infighting. For millennia, their world-shaking battles within the clan have been just as intense as their relentless struggles against other Kindred. No other clan has had such an effect on the world of mortals. No other clan can match the effect of the Toreador.


The Anarch Cookbook - Episode 23

The Anarch Cookbook: A friendly Guide to Vampire Politics

In this episode, we discuss the the third major Vampire sect: The Anarchs. Released in 1993, this book serves as an introduction for both players and storytellers to the world of Anarch rebellion. 


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1993
Written by: Bill Bridges

From The Agony of Oppression

The elders kick everyone else around. It seems like a vampire has no purpose in this world except as a punching bag for the old ones. They'll knock you down, push you around and force you to do their vile bidding. That is, when they're not drinking you dry.

To The Ecstasy of Freedom

But you are not alone. We are the anarchs, and we are the future. Read this book, and learn why the elders despise us. Read it, and learn of the lies they tell. Read it, and learn why we are so feared. The Anarch Cookbook includes: the weapons, strategies and tactics of the anarchs, usable by players and Storytellers; the history of the Anarch Movement, from its beginnings millennia ago to the Anarch Free States today; biographies of prominent anarchs, as well as their immortal arch-enemy.


Berlin by Night - Episode 22

In this, our 22nd episode, we journey to the recently reunited city of Berlin. Released in 1993, this book takes place shortly after the fall of the Berlin Wall. Two Princes struggle nightly for control of territory, while the kindred population walk a fine line between two vengeful elders. 


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Berlin by Night, 1993
Written by: James A. Moore

Divided We Fall...
What do the Kindred fear more than the prince of a city? When a city has two princes...and they're at war. Then, every battle takes on new meaning. Every argument has a sinister purpose. Every decision risks offending one of the mighty rulers. Every decision may be the last, fatal one.

United We Die!
Such is Berlin. Ages-old capital of the German Empire. Center of the Third Reich. Battleground between East and West, torn by their globe-spanning war. Now the Soviet Brujah who once ruled East Berlin have disappeared, and the magical barriers between the two sides have fallen. The time of reunification is here. The time of destruction is at hand.


Bloody Hearts Diablerie: Britain - Episode 21

In this episode, we explore book 2 in the "Diablerie" series. This book introduces us to the Ancient Methuselah, Tiamat, and the demon Drakonskyr that possess her. Your coterie will take a terrifying journey to the hard of ancient madness in hopes of claiming the ultimate prize: the soul and power of the ancient damned. This book also marks the first appearance of former Toreador Justicar, Madame Guil
This book is designed as a module for 2nd edition Vampire: the Masquerade. 


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Bloody Hearts - Diablerie: Britain
1993 Written by: Dustin Browder
Absolute Power Can Corrupt
The thirst for the most powerful blood can drive any vampire mad with desire. Its taste, bouquet, smell, and texture are like nothing else the Kindred can experience. The feeling of it as it flows past undead lips is exquisite beyond belief. And the power it provides...

Even Those Already Corrupted
But its consumption destroys the predator as surely as the prey. The very soul of the victim is taken in the act and, as the victim dies, so does the Diabolist. None can take so completely without paying the price. None can first feel absolute power without first knowing absolute horror.


The Book of Nod - Episode 20

Hello all. Welcome back to the podcast! In this episode, we discuss and review the 1993 release, "The Book of Nod". This particular book is a little bit different than the previous books we've reviewed, both in content and layout. This book is more of an in-game prop than a rule book, and is printed in a size more consistent with White Wolf's Mind's Eye Theater line of Live-Action Role Playing books. 
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The Book of Nod, 1993
Written by: Sam Chupp, Andrew Greenberg

From White Wolf Wiki:
The Book of Nod is a collection of texts that are viewed as sacred by Noddist scholars and most Elders, especially of the Sabbat. This book is designed to be setting material only, avoiding any game mechanics, to serve as a prop for Vampire: The Masquerade or Mind's Eye Theatre: the Masquerade chronicles.

The contents of the Book of Nod is divided into three major sections: "The Chronicle of Caine", "The Chronicle of Shadows", and "The Chronicle of Secrets". The first section is the "History of vampires", giving insights to how Caine became cursed, his encounters, and the founding of the thirteen vampire clans. The second section, Shadows, are the "Laws of vampires", providing commandments that Caine dictates to the Kindred, as well as each clans' expectations. The final section, Secrets, is the "Prophetic word for vampires", declaring the coming of Gehenna that Noddist activists preach.


Chicago by Night, 2nd Edition - Episode 19

In this episode of VTM25, we review the revised edition of Chicago by Night. This book has a special place for us, as we've spent a large quantity of time playing from and running games with this book. 
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From White Wolf Wiki:
Chicago by Night Second Edition is a revision of Chicago by Night, the sourcebook about the city of Chicago in the Classic World of Darkness.

This Second Edition incorporates changes both to the game rules from Vampire: The Masquerade Second Edition and to the Chicago setting from the Werewolf crossover story Under a Blood Red Moon. With the death of Lodin in that story, the office of Prince of Chicago is now available to the most qualified — or most cutthroat — candidate. Now, the players' coterie might find themselves in a position to play kingmaker, or even to take the princedom for one of their own.


Clanbook: Gangrel - Episode 18

In stark contrast to our previous review, we take a look at an unsung gem of the V:tM 1st/ 2nd edition catalog - Clanbook: Gangrel. Presented by gonzo journalist, Dr. Raoul King, this clanbook tells the tale of Lord Ashton as he leads you through the nightly existence of the Gangrel. 


Clanbook: Gangrel, 1993
Written by: Brad Freeman

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The Gangrel relish their reputation as the most mysterious of the Camarilla clans, but even their secrecy cannot stand forever. Now learn the secrets of these enigmatic vampires -- their history and legends, their allies and enemies, and the truth of their relationship with the fearsome Lupine. There is good reason why they stand at the forefront of every vampiric war: none can stand against them.



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Clanbook: Malkavian - Episode 17

In this episode, we discuss the original Clanbook: Malkavian released in 1993. This title offers detailed information about the clan, even if it's presented in a very different way than you may be used to. This podcast, more than any we've previously recorded, is likely to be our most divisive. 
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Clanbook: Malkavian
Written By: Daniel Greenberg

What is this thing called madness? They say those touched by insanity have also been touched by divinity. No they don't. Madness is often only a step away from enlightenment and, for some, is a step beyond. No it isn't. Now learn how the Malkavians twist the world for their benefit. You won't learn a thing. Discover the truth of their madness. It's too late for that.

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