In our third episode, we step up the podcast a notch and review three releases from 1991: The Succubus Club, Ashes to Ashes and Chicago by Night first edition. The three of these releases are bound together in story and setting, and it seemed appropriate to review them together for additional reasons that are made clear in the production. These books make up a large part of the "Forged in Steel" chronicle.
Succubus Club - 1991
Written by: Andrew Greenberg, Graeme Davis, Bill Bridges, Lisa Stevens, Nigel Findley, Steve Crow
"The Succubus club is a Sourcebook detailing the most notorious nightspots in the Chicago Rack. This book includes not only a complete description of this infamous club, but six complete one-chapter stories, each of them set within its confines. Cainites know of it as a huge and extravagant dance club where mortal vessels are easily obtained, friends and enemies meet and intrigues and plots are hatched. only a few know of what ancient secrets it contains. The Succubus may well become the central meeting spot for your characters, for so many stories start and end there. It is the nexus of this dark city. It is the place of dreams, the place of nightmares."
Ashes to Ashes - 1991
Written by: Stewart Wieck
When the Fire Burns Low Only the Ashes Remain...
"Ashes to Ashes is a story supplement designed for use with Vampire, and it continues the story begun in Vampire: Baptism by Fire. It includes all the characters and information you need to tell a complete four chapter story. This book also presents an Advanced Storytelling - the Villain's Flashback - to accentuate the theme and mood of the story."
Chicago by Night first edition - 1991
White Wolf Publishing
Chicago by Night includes:
Descriptions of most of the Kindred inhabitants of Chicago - 70 powerful characters in all.
A chapter on the "real" history of Chicago.
Detailed maps of the city and a complete geography chapter.
A number of innovative "character interaction" charts used to define the relationships between these immortals.
Over one hundred encounters, organized by theme, which provide you a means to make the setting come alive for your players.