In this episode, Nate and Bob discuss and review the city sourcebook published in 2002, Cairo by Night. Cairo is an ancient, massive, mysterious and deeply misunderstood city that predates both vampire sects combined. This book will both enrich your knowledge and challenge your conventions about Vampire: the Masquerade. This Sourcebook is part of the Year of the Scarab theme for 2001, and was part of a tie in with the release of Mummy: the Resurrection. Other books in the line included:
Werewolf: the Apocalypse - Rage Across Egypt, Mage: The Ascension - Lost Paths: Ahl-i-Batin & Taftâni, Hunter: the Reckoning - Hunter: Holy War, Vampire: the Dark Ages - Veil of Night
Cairo by Night was written by C.A. Suleiman with project consultation from Khaldoun Khelil. It was developed by Justin Achilli and published February 11th, 2002 for White Wolf Game Studios.
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Cairo by Night
written by C.A. Suleiman
Feb. 11th, 2001
Ancients in an Ancient City
Older than both of the warring sects combined, Cairo sits perched atop the Nile like a pharaoh upon a throne, but all is not well in the city. Ancient conspiracies play out nightly while the Caitiff prince struggles with the resident Kindreds issues of faith. Cairo hides a myriad of secrets from itself as well as its shadowy denizens.
A Six-Thousand-Year Night
Cairo by Night presents a chronicle setting that focuses on two of Vampires core themes, the Final Nights and the price of eternal unlife. Suitable for characters of any power level, the events of this book will satisfy lovers of epic tales and personal horrors and everything in between. Cairo explores not only the Kindred that players expect to meet, but the others with whom they share the night.