The Red Sign - Episode 92

In this episode, Nate and Bob review the Penultimate VTM Revised edition book. The Red Sign tells the story of a conspiracy of vampires and mages seeking to reverse the curse of Caine. This book is a cross-over with Mage: the Ascension. The book is a part of the Time of Judgment and centers around the last conspiracies of both that formed towards the end of the world.
This book was written by Brian Campbell, Conrad Hubbard, Jacob Klunder, and Carrie Lewis and released October 20th, 2003 and published by White Wolf Publishing Inc.

Check out Andrew’s WW inspired creations!


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
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The Red Sign
Written by: Brian Campbell, Conrad Hubbard, 
Jacob Klunder, and Carrie Lewis
October 20th, 2003

Forbidden Arcana
The Curse of Caine is a Biblical punishment, handed down by God Himself. Could it be true that a conspiracy of Kindred and mages has found a way to reverse its effects? As the world comes closer and closer to Gehenna, might the Kindred escape their divine fate? Or is it all part of some larger plan? As a title that combines the themes of Mage and Vampire, The Red Sign is a Lovecraftian revelation of ages-old horror. As the Kindred discover a method to escape damnation, a faction of mages aids them in their blasphemous quest. Players can either join the conspiracy or oppose it -- or find themselves knowing entirely too much about it.


Vampire Players Guide - Episode 91

In this episode, we discuss the Vampire Players Guide for the Revised edition of Vampire: the Masquerade. Unlike previous editions, this book is light on game mechanics and highly educational. This book was written by Kraig Blackwelder, Carl Bowen, Ann Braidwood, Jacqueline Brasfield, Christopher Gunning, Conrad Hubbard, Evan Jamieson, Jim Kiley, Christopher Kobar, Rhiannon Louve, Ari Marmell, Matt McFarland, Patrick O’Duffy, Chip Quinn, Aaron Rosenberg, Myranda Sarro, Dean Shomshak, Greg Stolze, Adam Tinworth and Janet Trautvetter with development and additional material by Justin Achilli. the Vampire Players Guide was published October 6th, 2003 for White Wolf Publishing. 


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


 Click Here To Purchase via DriveThruRPG And Help The Show! 

Click Here To Purchase via DriveThruRPG And Help The Show! 

Vampire Players Guide
October 6th, 2003
Written by: Various


Since Biblical times, the get of Caine have prowled the world, hiding from mortals and resigning themselves to the shadows. Throughout the ages, their plans have unfolded and their treacheries have come to fruition. Welcome to the Final Nights — welcome to unlife as a vampire. A collection of essays, character-building options, chronicle suggestions and methods of play, the Vampire Players Guide offers a wealth of information to players and Storytellers on a conversational level. Presented as an aside to Vampire® players, this book offers a variety of options and advice to better enhance the Storytelling experience


Lair of the Hidden - Episode 90

Follow Bob and Nate as they take a journey into the mysterious lair of the Inconnu and explore Hunedoara Castle in 2003's Lair of the Hidden. This book acts as sourcebook and chronicle/module for Vampire: the Masquerade's Time of Judgement. 
The Time of Judgment series is semi-canon and is intended to allow players the option to end their own personal stories. 
Unlike previous themed years, there were no events characterizing the Time of Judgment that affected all World of Darkness game lines; instead, each game was given a selection of its own specifically-tailored final fates or multiple endings which are determined by the actions and choices of the
player.

Lair of the Hidden was Written by: Sarah Roark, Dean Shomshak, and Janet Trautvetter and released August 11th 2003 by White Wolf Game Studios. 

If you're in the Indianapolis area, check out Indianapolis by Night for V5 action!
Click here for info


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


 Help our podcast by purchasing this book with the link above via DriveThruRPG!

Help our podcast by purchasing this book with the link above via DriveThruRPG!

Lair of the Hidden
August 11th, 2003
Written By: Written by: Sarah Roark, Dean Shomshak, and Janet Trautvetter


High in the Romanian Mountains...
Hidden from time and prying mortal eyes, Hunedoara Castle lurks amid the mists of the Carpathians. Home to a cabal of scheming Inconnu, the castle is the site of hideous rites. Who do these terrible rituals empower? Or, worse, who might they protect?

A Vampiric Conspiracy Broods
Secrets revealed -- Lair of the Hidden is a setting sourcebook and chronicle that examines the plans of a forgotten cult of Inconnu. It covers the cults aims and goals, as well as presenting a terrifying haven of powerful elders for players characters to explore -- should they dare.


Chaining the Beast - Episode 89

This week, Nate and Bob take a dive into what is considered by some to be the definitive guide to Paths of Enlightenment. This revised books is the first to collect "all" the current Paths into one, simple guide. From the standard paths, all the way to the obscure and heretical paths, Chaining the Beast puts the sum of vampiric morality in the palm of your hands. 
Chaining the Beast was written by Gavin Bennett, Trevor Chase and James Kiley and released June 30th, 2003 for White Wolf studios. 


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


Chaining the Beast
Written by: Gavin Bennett, Trevor Chase and James Kiley
June 30th, 2003


Does a Vampire Have a Soul?
Not all Kindred follow the sacred Path of Humanity. Some forsake their mortal ethics, giving themselves wholly over to the vampire condition. Others abandon the moral struggle altogether – and find themselves in the throes of Frenzy. How can the race of Caine steel itself against its murderous impulses?

But For How Long?
By popular demand, Chaining the Beast explores the Paths of Enlightenment in detail, from the Hierarchies of Sin to the myriad nightly concerns of a vampire who upholds them. A resource for those seeking to explore the alien mindset of the undead, this book sheds light on the dark corners of the Kindred psyche.


Succubus Club: Dead Man's Party - Episode 88

In this episode, the fellas get back to work, bringing you brand new reviews of old books. This week, we review the oft-forgotten sleeper, "Succubus Club: Dead Man's Party," from 2003. This books gives kindred and cainites alike the skinny on how and why to throw an event. More than just a party, the social event is the crux of unlife in modern society. Additionally, this book explores the popup nightclub known as the "Succubus Club." 

This book was Written by: Richard Chillot and Christopher Kobar for White Wolf Publishing and released June 2nd, 2003


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


Succubus Club: Dead Man's Party
Written by: Richard Chillot and Christopher Kobar
June 2nd, 2003

Everyones Invited
The Damned are solitary monsters, contriving elaborate social situations for themselves to deny the prominence of the Beast. Parties and other social affairs from graceful soirees to brutal Sabbat ritae are the foundation of undead reputation. Hosting such affairs, whether as a pack priest or as a nascent prince, can be as arduous a process as claiming a domain.

The Beautiful and Damned
For players looking to enhance their characters status or reputation, Succubus Club: Dead Mans Party is an invaluable resource. Covering all the stages of planning a social affair from concept to implementation (and aftermath), this title is invaluable for players who want to participate in the grandiose social structure of the undead. This book contains information useful to Kindred of all clans, sects, ages and generations.


KotEK Part 2 - Episode 84

In this episode, Nate and Bob discuss part two of the Kindred of the Ebony Kingdom Sourcebook. This sourcebook details the culture and society of the Laibon; the kindred of the African continent. 
We talk a little bit about or upcoming plans to review V5, the new edition of Vampire: the Masquerade, coming in August. 
Also, make sure you get your ticket for our meet up event at Gen Con! Link below!!! 
This book was written by Justin Achilli, Jason Feldstein, Joddie Gray, Will Hindmarch, Ari Marmell, and  Voronica Whitney-Robinson for White Wolf Publishing and released April 28th of 2003. 


GEN CON NEWS!!! 
We will be hosting a meet-up at Ten Con on Thursday, August 2nd! Click below to reserve your spot because space is limited! 
Eventbrite Meet Up

Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine
If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


 Click here to buy this book via DriveThruRPG, again, and support our show! 

Click here to buy this book via DriveThruRPG, again, and support our show! 

Kindred of the Ebony Kingdom
written by Justin Achilli, Jason Feldstein, 
Joddie Gray, Will Hindmarch, Ari Marmell, and
Voronica Whitney-Robinson
April, 28th 2003


Domains Long Hidden
Africa has long been a bastion of mystery in the World of Darkness. Finally, the domains south of the Sahara are revealed - and the laws of Western Kindred hold no water here. Out of the Kingdom of the secretive Laibon come the monstrous Guruhi,the atavistic Naglopers and the wise Akunanse - and untold other horrors.

Still Children of Caine?
Created in the tradition of Kindred of the East, Kindred of the Ebony Kingdom offers an all-new take on the race of Caine. Although presumably still descended from the FirstVampire, the Kindred of Africa have evolved a very different society - one completely alien to Western Kindred. Many mysteries of the Cainite race play out here in the Ebony Kingdom, and just as many rise to take their place.


Kindred of Ebony Kingdom Part 1 - Episode 83

In this episode, Nate and Bob discuss the Kindred of the Ebony Kingdom Sourcebook. This sourcebook details the culture and society of the Laibon; the kindred of the African continent. 
Also, this review will be split into two parts. In this first episode, we whet our whistle for the Laibon, as well as 'soapbox' for a large portion of the podcast. Next episode, we will dig deeper into the culture, character creation, disciplines and more of the book. 
This book was written by Justin Achilli, Jason Feldstein, Joddie Gray, Will Hindmarch, Ari Marmell, and  Voronica Whitney-Robinson for White Wolf Publishing and released April 28th of 2003. 

GEN CON NEWS!!! 
We will be hosting a meet-up at Ten Con on Thursday, August 2nd! Click below to reserve your spot because space is limited! 
Eventbrite Meet Up


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine
If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


 Click here to purchase this book from DriveThruRPG and help our show! 

Click here to purchase this book from DriveThruRPG and help our show! 

Kindred of the Ebony Kingdom
written by Justin Achilli, Jason Feldstein, 
Joddie Gray, Will Hindmarch, Ari Marmell, and
Voronica Whitney-Robinson
April, 28th 2003


Domains Long Hidden
Africa has long been a bastion of mystery in the World of Darkness. Finally, the domains south of the Sahara are revealed - and the laws of Western Kindred hold no water here. Out of the Kingdom of the secretive Laibon come the monstrous Guruhi,the atavistic Naglopers and the wise Akunanse - and untold other horrors.

Still Children of Caine?
Created in the tradition of Kindred of the East, Kindred of the Ebony Kingdom offers an all-new take on the race of Caine. Although presumably still descended from the FirstVampire, the Kindred of Africa have evolved a very different society - one completely alien to Western Kindred. Many mysteries of the Cainite race play out here in the Ebony Kingdom, and just as many rise to take their place.


Counsel of Primogen - Episode 82

In this episode, Nate and Bob review the 2003 Camarilla Sourcebook, “Counsel of Primogen.” This book takes a deep look at the grand, powerful and often misunderstood coterie of elders. This book focuses on both playing them as characters and using them as allies and antagonists. This book was written by Kraig Blackwelder, Christopher Gunning, Ari Marmell and Cynthia Summers and developed by Justin Achilli for White Wolf Studios on March 3rd, 2003. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine
If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


 Click here to purchase via DriveThruRPG and help the show! 

Click here to purchase via DriveThruRPG and help the show! 

Counsel of Primogen
Written by Kraig Blackwelder, Christopher Gunning,
Ari Marmell and Cynthia Summers
March 3rd, 2003

Scions of the Great Clans All Kindred froom neonates to elders accept the primogen as the voices of their clans in a prince's domain. What truly falls under those auspices, however, varies from city to city. From councils of primogen that pull a puppet prince's strings to the coteries of primogen that exist at a prince's whim, the only constant in a primogen's unlife is that politics align against her.


Caine's Chosen: the Black Hand - Episode 81

In this episode, Nate and Bob review the sourcebook for the Sabbat Sub-sect, the Black Hand. Gone are the days of the "True Hand," and all shits given have left with them. Today, we look at a mysterious group of mystical assassins who await the rapidly approaching Ghenna to take their place besides Caine. Like many other Vampire: the Masquerade books, Caine's Chosen is presented from many different sources and perspectives. This allows the book to have a healthy dose of subjectivity and complexity. 
This book was written by Sarah Roark, C. A. Suleiman and Janet Trautvetter, developed by Justin Achilli for White Wolf studios and released January 20th, 2003. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine
If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


Caine's_Chosen_the_Black_Hand.jpg

Caine's Chosen: the Black Hand
Written by: Sarah Roark, C. A. Suleiman and Janet Trautvetter
January 20th, 2003


WARRIORS FOR THE SWORD OF CAINE
Hidden behind veils of secrecy and mystery, the Black Hand serves as the martial arm of the Sabbat. When the blood and fire of the sect's packs and prisci fail to win the night, the Black Hand arrives like a grim cavity on the cusp of the night. With all its autonomy and authority, however, the Black Hand has turned upon itself - does it truly serve the Sabbat or has it become a Gehenna cult?