In this episode, we discuss the Vampire Players Guide for the Revised edition of Vampire: the Masquerade. Unlike previous editions, this book is light on game mechanics and highly educational. This book was written by Kraig Blackwelder, Carl Bowen, Ann Braidwood, Jacqueline Brasfield, Christopher Gunning, Conrad Hubbard, Evan Jamieson, Jim Kiley, Christopher Kobar, Rhiannon Louve, Ari Marmell, Matt McFarland, Patrick O’Duffy, Chip Quinn, Aaron Rosenberg, Myranda Sarro, Dean Shomshak, Greg Stolze, Adam Tinworth and Janet Trautvetter with development and additional material by Justin Achilli. the Vampire Players Guide was published October 6th, 2003 for White Wolf Publishing.
Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine?
If you want to reach out to us, chat or support what we do, click one of the links below:
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts
Vampire Players Guide
October 6th, 2003
Written by: Various
Since Biblical times, the get of Caine have prowled the world, hiding from mortals and resigning themselves to the shadows. Throughout the ages, their plans have unfolded and their treacheries have come to fruition. Welcome to the Final Nights — welcome to unlife as a vampire. A collection of essays, character-building options, chronicle suggestions and methods of play, the Vampire Players Guide offers a wealth of information to players and Storytellers on a conversational level. Presented as an aside to Vampire® players, this book offers a variety of options and advice to better enhance the Storytelling experience