Vampire: the Masquerade 20th Anniversary Edition - Episode 94

Wow, that is a really long title to a book, if you think about it. I know why we all call it V20 now! Anyways, this podcast is a tiny bit non-traditional. We definitely review V20, but more than that, we talk about how V20 has impacted us as gamers and podcasters. It’s no secret that V20 has been a major factor in revitalizing this game for many old school players. I don’t suspect anyone will be shocked about what we think of this game and book. This book was written by Justin Achilli, Rose Bailey, Matthew McFarland, and Eddy Webb for White Wolf publishing and released October 21st, 2011.

We’ve been doing this podcast for 2 years, this month. We are constantly overwhelmed by how much support we’ve gotten from the community and how much positivity we’ve received from you, the listener. We have a ton of things planned for the last quarter of 2018 and early 2019. We do have plans to expand our online store and provide some cool and unique extras to our listeners. Thank you to everyone that supports us here, on our Patreon and everywhere else. You may not agree with us all the time, but our hope is that you do find us engaging and entertaining!

Here’s to 25 more years of Vampire: the Masquerade and a ton more fun, gaming and the World of Darkness!

Click Here to take advantage of the Vampire: the Masquerade Humble Bundle and help our show!




Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter 
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Join us at our Patreon 
Donate to our podcast
Get our shirts


 Click here to purchase via DriveThruRPG and help our show!

Click here to purchase via DriveThruRPG and help our show!

Vampire: The Masquerade
 exploded into hobby games in 1991 and inspired a generation of fans of which the game industry had never seen before or since. The cultural significance 
Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today.

Vampire: The Masquerade - 20th Anniversary Edition 
brings the entire Classic World of Darkness experience full circle and will serve as the perfect anniversary milestone to celebrate two decades of gaming after dark. This is the original 
Masquerade in all its glory, and our way of saying thank you and welcome home.


Vampire: the Masquerade 5th Edition - Episode 85

In this episode, Nate and Bob take a deep dive into the upcoming 5th Edition of the classic Vampire: the Masquerade. In an unprecedented achievement, White Wolf has returned to their Classic World of Darkness and Utility Muffin Labs has gotten early access to review and discuss this reintroduction to an old friend. 
Nate and Bob talk about a great deal of the new history, rules, character creation and systems of V5, and still hardly scratch the surface of what's included in this beautiful, modern game of personal and political horror. 
Vampire: the Masquerade 5th Edition launches August, 2018! 

Please note, this podcast is over 3 hours long. Some audio quality my be impacted due to host limitations.


GEN CON NEWS!!! 
We will be hosting a meet-up at Gen Con on Thursday, August 2nd! Click below to reserve your spot because space is limited! 
Eventbrite Meet Up

Adorn your body canvas with fine art at Voluta Tattoo!

Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


 Pre-order and purchase from Modiphius Entertainment! Print copies begin shipping in August! 

Pre-order and purchase from Modiphius Entertainment! Print copies begin shipping in August! 

Vampire: the Masquerade 5th Edition
Developed, designed, and written by Kenneth Hite, Mark Rein-Hagen, Matthew Dawkins, Juhanna Peterson, Martin Ericsson, Karim Muammar, Karl Bergström, Jennifer Smith, Jason Andrew, and Jason Carl


"The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session.

V5 is a return to Vampire's original vision, moving boldly into the 21st century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle. "


KotEK Part 2 - Episode 84

In this episode, Nate and Bob discuss part two of the Kindred of the Ebony Kingdom Sourcebook. This sourcebook details the culture and society of the Laibon; the kindred of the African continent. 
We talk a little bit about or upcoming plans to review V5, the new edition of Vampire: the Masquerade, coming in August. 
Also, make sure you get your ticket for our meet up event at Gen Con! Link below!!! 
This book was written by Justin Achilli, Jason Feldstein, Joddie Gray, Will Hindmarch, Ari Marmell, and  Voronica Whitney-Robinson for White Wolf Publishing and released April 28th of 2003. 


GEN CON NEWS!!! 
We will be hosting a meet-up at Ten Con on Thursday, August 2nd! Click below to reserve your spot because space is limited! 
Eventbrite Meet Up

Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine
If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


 Click here to buy this book via DriveThruRPG, again, and support our show! 

Click here to buy this book via DriveThruRPG, again, and support our show! 

Kindred of the Ebony Kingdom
written by Justin Achilli, Jason Feldstein, 
Joddie Gray, Will Hindmarch, Ari Marmell, and
Voronica Whitney-Robinson
April, 28th 2003


Domains Long Hidden
Africa has long been a bastion of mystery in the World of Darkness. Finally, the domains south of the Sahara are revealed - and the laws of Western Kindred hold no water here. Out of the Kingdom of the secretive Laibon come the monstrous Guruhi,the atavistic Naglopers and the wise Akunanse - and untold other horrors.

Still Children of Caine?
Created in the tradition of Kindred of the East, Kindred of the Ebony Kingdom offers an all-new take on the race of Caine. Although presumably still descended from the FirstVampire, the Kindred of Africa have evolved a very different society - one completely alien to Western Kindred. Many mysteries of the Cainite race play out here in the Ebony Kingdom, and just as many rise to take their place.


Kindred of Ebony Kingdom Part 1 - Episode 83

In this episode, Nate and Bob discuss the Kindred of the Ebony Kingdom Sourcebook. This sourcebook details the culture and society of the Laibon; the kindred of the African continent. 
Also, this review will be split into two parts. In this first episode, we whet our whistle for the Laibon, as well as 'soapbox' for a large portion of the podcast. Next episode, we will dig deeper into the culture, character creation, disciplines and more of the book. 
This book was written by Justin Achilli, Jason Feldstein, Joddie Gray, Will Hindmarch, Ari Marmell, and  Voronica Whitney-Robinson for White Wolf Publishing and released April 28th of 2003. 

GEN CON NEWS!!! 
We will be hosting a meet-up at Ten Con on Thursday, August 2nd! Click below to reserve your spot because space is limited! 
Eventbrite Meet Up


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine
If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


 Click here to purchase this book from DriveThruRPG and help our show! 

Click here to purchase this book from DriveThruRPG and help our show! 

Kindred of the Ebony Kingdom
written by Justin Achilli, Jason Feldstein, 
Joddie Gray, Will Hindmarch, Ari Marmell, and
Voronica Whitney-Robinson
April, 28th 2003


Domains Long Hidden
Africa has long been a bastion of mystery in the World of Darkness. Finally, the domains south of the Sahara are revealed - and the laws of Western Kindred hold no water here. Out of the Kingdom of the secretive Laibon come the monstrous Guruhi,the atavistic Naglopers and the wise Akunanse - and untold other horrors.

Still Children of Caine?
Created in the tradition of Kindred of the East, Kindred of the Ebony Kingdom offers an all-new take on the race of Caine. Although presumably still descended from the FirstVampire, the Kindred of Africa have evolved a very different society - one completely alien to Western Kindred. Many mysteries of the Cainite race play out here in the Ebony Kingdom, and just as many rise to take their place.


Guide to the Camarilla - Episode 48

In this podcast, we review the definitive Camarilla sourcebook for Vampire: the Masquerade Revised Edition. The Guide to the Camarilla give players and storytellers a wealth of knowledge and detail on the history, intricacies, and secrets of the greatest sect of vampires in the World of Darkness. 


If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Come join the conversation on Discord
Like us on Facebook
Join us at our Patreon
Donate to our Go Fund Me
Get our shirts


 Click here to purchase this book from DriveThruRPG and help out our show! 

Click here to purchase this book from DriveThruRPG and help out our show! 

Guide to the Camarilla
1999
Written by: 
Richard E. Dansky, Geoffrey C. Grabowski, Kenneth Hite, Clayton Oliver and Cynthia Summers
Roses watered with blood
It has been over five centuries since the curtain of the Masquerade was drawn across the stage of the Kindred. It has been five centuries of secrecy, tradition and lies, five centuries of hidden elegance and terror.
It has been five centuries since anyone knew the truth.
Now, at last, the curtain will be drawn back. The lies will be exposed. And maybe, just maybe, the truth will be revealed to you.


a World of Darkness Hong Kong and more! Episode 45

In this episode, we review three books from 1998: World of Darkness: Hong Kong, Vampire: the Masquerade Revised core rulebook, and Storytellers Companion. The reason we reviewed all three in one is simple - None of these three books warranted a full hour of deep exploration. Unfortunately, that may stir some controversy from our listeners. However, once you listen to the episode, we think you'll understand why we took this stance. Well, let's not stand on ceremony... 


If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Come join the conversation on Discord
Like us on Facebook
Join us at our Patreon
Donate to our Go Fund Me
Get our shirts


 Click here to purchase from DriveThruRPG and help our show. 

Click here to purchase from DriveThruRPG and help our show. 

A World of Darkness: Hong Kong
Written by: 
Jackie Cassada and Nicky Rea
March 12th, 1998
The Old Ways Are No More
Hong Kong: China — the worlds greatest bastion of capitalism is now engulfed in the coils of the Communist dragon. But more important changes are afoot in this crossroads city, where vampire and werewolf, ghost and Goblin Spider, mage and mummy mingle. The future is now, and tonight's deeds may lead to apocalyptic retribution in the mortal and spirit worlds alike.

The End of the World Begins Tonight
World of Darkness: Hong Kong is a city book that describes the unique and deadly metropolis of Hong Kong. This volume includes a never-before-seen mix of all character types, from vampires to wraiths to mages. All have their roles to play in the spirits game.


 Click Here to purchase, just like up above! 

Click Here to purchase, just like up above! 

Vampire: the Masquerade - Revised Edition (3rd Ed.)
Written By: Various

August 22, 1998
They stalk in the shadows, moving gracefully and unseen among their prey. They are the blood-drinking fiends of whispered legends - Kindred, Cainites, the Damned. Above all, they are vampires. Their eternal struggle, waged since the nights of Jericho and Babylon, plays itself out among the skyscrapers and nightclubs of the modern world. But the vampires' grand Masquerade is imperiled, and the night of Gehenna draws ever closer.

Until the End of All Things

The new edition of Vampire: The Masquerade is an updated, revised version of the popular classic. In this mammoth volume can be found all 13 clans, all major Disciplines, and a host of brand-new information on both the Kindred and the. . . things. . . that hunt them. This book compiles everything that a Vampire player and Storyteller needs to know about the Kindred and the World of Darkness for the new millennium. Plus, the new edition provides all-new information on the changes that afflict the clans, and on the beginning of the end of the Camarilla. Finally, the first of the Storyteller rulebooks is the best again.


 Seriously, if you don't click on the photo to buy this book, well, something terrible WILL happen. 

Seriously, if you don't click on the photo to buy this book, well, something terrible WILL happen. 

Vampire Storytellers Companion
Written by: 
Clayton Oliver
October 22, 1998
The Secrets of a World of Darkness

The Kindred hide among the men, eking out their bloodthirsty unlives under a veil of deception, yet certain mysteries remain obscured from even the cleverest vampire's sight. Who else stalks the Final Nights? What of their powers? And what terrible secrets do they carry?

There Are More of Us Than We Know
Vampire Storytellers Companion
 collects new rules, abilities, and bloodlines to aid Storytellers in their task of world-building. This book presents new information on the less numerous kindred of the World of Darkness as well as an expanded weapons list and frightening Disciplines only rumored by the kindred of the Camarilla and Sabbat alike. It's a valuable resource for Storytellers who wish to unleash forgotten terrors and new machinations upon their player's characters.


Awakening: Diablerie Mexico, Vampire: The Masquerade 2nd Ed.

Hello, all! Welcome back to 25 Years of V:tM.  In this episode, we review and discuss two more books released in 1992 - Awakening: Diablerie Mexico and Vampire: the Masquerade 2nd Edition. Also, we have a brief discussion about the game system and setting. As a bonus treat, you can check out our further discussions about LARP and V:tM at our other podcast, Nerd Words. Basically, we just let the mics keep rolling. We hope you enjoy the conversation, and we thank you for your continued support! 


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DrivethruRPG

Awakening: Diablerie Mexico - 1992
Written By: Nigel Findley

 

Lying deep in torpor beneath the Mayan tombs is a most-ancient Methuselah. Sleeping away the ages until his time to arise finally comes. He guards himself, and his potent blood, most assiduously. But you have learned where he rests -- and so you search for him. Soon his essence will be yours. They may have rules against what you are about to do, but they might as well try to stop the thirst itself. Win, and power beyond reckoning is yours. Lose, and your defeat is final, for the ancients are wrathful against those who disturb their slumber.

Diablerie: Mexico is a full Story for Vampire, requiring you to pit your mind and body against one of the most powerful Cainites in the New World. It includes: Expanded rules on Diablerie, the most-hated practice of the undead. Details on older, more powerful Vampires in a Chronicle Information on how the mightiest Kindred protect themselves during their long torpors, including the spirits and traps which guard their slumbers.


 DrivethruRPG

DrivethruRPG

Vampire: the Masquerade, 2nd Edition - 1992
Written By: Mark Rein•Hagen, Graeme Davis, Tom Dowd, Lisa Stevens, Stewart Wieck

*Note: in our haste to review the second edition, we incorrectly remembered this book and erroneously stated that the Sabbat clans, independent clans and some various other information was in this book, when it is in fact, not. We apologize for our mistake. There is actually very little additional information in this book that was missing from the previous edition. Also, The Appendix has the beginning of the Forged in Steel Chronicle, which starts in Gary, Indiana and moves into the Chicago Chronicles.* 
"Vampire is a game of make-believe, of pretend, of storytelling. Although Vampire is a game, it is more about storytelling than it is about winning. If you've never done this kind of thing before, you may be confused by the whole premise of a storytelling game. Once you catch on to the basic concepts, however, you'll find that it isn't all that strange, and is, in fact, eerily familiar.

You, along with some of your friends, are going to tell stories of madness and lust. Tales of things that go bump in the night. Tales of peril, paranoia, and sinister, shadowy evil. Tales from the darkest recesses of our unconscious minds. And at the heart of these stories are vampires.

These stories will capture your imagination far more readily than any play or movie; likewise, they are of a darker nature than the children's fairy tales you might remember (although those too were rather grim if you think back). This is because you are inside the story and not just watching it. You are creating it as you go along, and the outcome is always uncertain.

This game provides a way to experience a horror of an all too immediate nature, for you experience the terror from the other side of the mirror. The horror of Vampire is the legacy of being half a beast, trapped in a world of no absolutes, where morality is chosen, not ordained. The horror of Vampire is the evil within, and the all-consuming lust for warm blood.

Perhaps the greatest danger of playing Vampire is that of seeing yourself in the mirror. To play this game you must face the madness within you, that which you strive to master and overcome, but cannot bear to face.

Unless you are willing to face the reflection of your own imperfections then go no further. Madness as well as wisdom rewards those who dare to gaze into eternity."

Vampire: The Masquerade 1st Edition

Welcome to the first episode of "25 Years of Vampire: The Masquerade." In each episode of this podcast, we will review each "Vampire" book in chronological order. We Present to you, episode one, Vampire: The Masquerade 1st edition, first issued in 1991.


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DrivethruRPG

Vampire: the Masquerade - 1991
Designers: Mark Rein-Hagen, Graeme Davis, Tom Dowd, Lisa Stevens, Stewart Wieck

Vampire: The Masquerade is a tabletop role-playing game (tabletop RPG) created by Mark Rein-Hagen and released in 1991 by White Wolf Publishing as the first of several Storyteller System games for its World of Darkness setting line. It's set in a fictionalized "gothic-punk" version of the modern world, where players assume the roles of vampires, who are referred to as "Kindred", and deal with their night-to-night struggles against their own bestial natures, vampire hunters and each other.