Liege, Lord and Lackey - Episode 116

it's a secret to everybody. Master using it and you can have this.
Here's our review of Liege, Lord and Lackey, the 1997 Dark Ages title coinciding with the Year of the Ally theme. This book details service in Dark Medieval Europe, as well as those that serve.

Year of the Ally was a World of Darkness event consisting of 6 books detailing the mortal (-ish) allies of the supernatural.
This book was written by Jason Carl, Tom deMayo, Michael Lee, and Wendy Soss and published June 1st, 1997 by White Wolf Publishing, Inc.


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Liege, Lord and Lackey
Written by: Jason Carl, Tom deMayo, Michael Lee, and Wendy Soss
June 1st, 1997

Who would serve Cainites, the dread lords of the Long Night?

The answer is surprising, as vampires draw their allies from all echelons of Dark Medieval society. From the humble cotter on the path outside the city to the prince regent of the greatest kingdom, mortals often move according to the whim of their unseen masters.

Come - join the legion of those retained by the Childer of Caine - and reap the benefits that servitude offers. Anything else is to live among the sheep, upon whom the wolves prey...


Vampire: the Masquerade 20th Anniversary Edition - Episode 94

Wow, that is a really long title to a book, if you think about it. I know why we all call it V20 now! Anyways, this podcast is a tiny bit non-traditional. We definitely review V20, but more than that, we talk about how V20 has impacted us as gamers and podcasters. It’s no secret that V20 has been a major factor in revitalizing this game for many old school players. I don’t suspect anyone will be shocked about what we think of this game and book. This book was written by Justin Achilli, Rose Bailey, Matthew McFarland, and Eddy Webb for White Wolf publishing and released October 21st, 2011.

We’ve been doing this podcast for 2 years, this month. We are constantly overwhelmed by how much support we’ve gotten from the community and how much positivity we’ve received from you, the listener. We have a ton of things planned for the last quarter of 2018 and early 2019. We do have plans to expand our online store and provide some cool and unique extras to our listeners. Thank you to everyone that supports us here, on our Patreon and everywhere else. You may not agree with us all the time, but our hope is that you do find us engaging and entertaining!

Here’s to 25 more years of Vampire: the Masquerade and a ton more fun, gaming and the World of Darkness!

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Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

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Vampire: The Masquerade
 exploded into hobby games in 1991 and inspired a generation of fans of which the game industry had never seen before or since. The cultural significance 
Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today.

Vampire: The Masquerade - 20th Anniversary Edition 
brings the entire Classic World of Darkness experience full circle and will serve as the perfect anniversary milestone to celebrate two decades of gaming after dark. This is the original 
Masquerade in all its glory, and our way of saying thank you and welcome home.


Vampire: the Masquerade 5th Edition - Episode 85

In this episode, Nate and Bob take a deep dive into the upcoming 5th Edition of the classic Vampire: the Masquerade. In an unprecedented achievement, White Wolf has returned to their Classic World of Darkness and Utility Muffin Labs has gotten early access to review and discuss this reintroduction to an old friend. 
Nate and Bob talk about a great deal of the new history, rules, character creation and systems of V5, and still hardly scratch the surface of what's included in this beautiful, modern game of personal and political horror. 
Vampire: the Masquerade 5th Edition launches August, 2018! 

Please note, this podcast is over 3 hours long. Some audio quality my be impacted due to host limitations.


GEN CON NEWS!!! 
We will be hosting a meet-up at Gen Con on Thursday, August 2nd! Click below to reserve your spot because space is limited! 
Eventbrite Meet Up

Adorn your body canvas with fine art at Voluta Tattoo!

Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

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Pre-order and purchase from Modiphius Entertainment! Print copies begin shipping in August! 

Pre-order and purchase from Modiphius Entertainment! Print copies begin shipping in August! 

Vampire: the Masquerade 5th Edition
Developed, designed, and written by Kenneth Hite, Mark Rein-Hagen, Matthew Dawkins, Juhanna Peterson, Martin Ericsson, Karim Muammar, Karl Bergström, Jennifer Smith, Jason Andrew, and Jason Carl


"The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session.

V5 is a return to Vampire's original vision, moving boldly into the 21st century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle. "


The Night in Question - Episode 76

In this episode, we depart from our normal routine of strict reviews and do an interview! That’s right, in this episode we interview Matthew Webb from Jackalope LARP about the upcoming White Wolf Vampire: the Masquerade LARP, The Night in Question. This event is a massive, splatter punk style, Blockbuster larp event being held Saturday, November 17th, 2018 outside of Austin, TX. 

Check out the links below for more info:

The Night in Question
Jackalope LARP on Twitter
Jackalope LARP Website
 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Midnight Siege - Episode 67

In this episode, Nate and Bob talk about the 2001 release, Midnight Siege. This book is one of the first in a series that details the modern conflict between the Camarilla and the Sabbat, and how they wage war against one another. This book is a must for anyone who wants greater detail into the Jyhad in modern nights. 
This book was published by White Wolf Studios on June 11th, 2001 and was written by, Gavin Bennett, Robert Hatch, Darren MacLennan, Michael Mearls, Jon Wilkie with additional material by Justin Achilli and Matthew McFarland for Vampire: the Masquerade Revised edition. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Midnight Siege
Written By:
 Gavin Bennett, Robert Hatch, 
Darren MacLennan, Michael Mearls, Jon Wilkie
June 11, 2001
 
 From Graceful Salons to the Halls of the Consistory

For half a millennium the Kindred of the Camarilla have warred with the Cainites of the Sabbat. In the modern nights, though, the sect war can no longer be hidden behind the armies of kings or the fires of the Inquisition. How then do the sects resolve their conflicts without alerting the oblivious eyes of the kine?

Domains Topple and Vitae Flows Freely
Midnight Siege takes a look at conflict between the Camarilla and Sabbat in a real-world sense. In an age of instant communication, the Children of Caine must be ever more careful to keep themselves hidden from the mortals who would destroy them. This book explains not only how the struggle between the sects takes place, but gives character and chronicle advice for stories that take place in the midst of such conflict.
 

Bumper: Pitchshifter - Genius (From an album so topical, it was called www.Pitchshifter.com)


Clanbook: Assamite Revised - Episode 62

In this episode of 25 Years of Vampire: the Masquerade, we discuss the revised edition of Clanbook: Assamite. With this clanbook, White Wolf fully realizes the intricacies of the clan. Split up into three chapters, we explore the history of the clan; including the Treaty of Tyre and beyond, the three castes of the Children of Haqim, Assamite Sorcery, high-level disciplines, and the state of the clan in modern nights, after breaking the Tremere Curse. 

This book was written by Clayton Oliver with additional material on the Treaty of Tyre by Graeme Davis, and Developed by Justin Achilli. Clanbook: Assamite Revised was published by White Wolf Publishing, Inc. December 11, 2000.


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

If you want to reach out to us, chat or support what we do, click one of the links below: 
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Click here to purchase via DrivethruRPG.com and support the show. 

Click here to purchase via DrivethruRPG.com and support the show. 

Clanbook: Assamite
Written by: Clayton Oliver
Dec. 11, 2000
A Cult of Killers...

The clans of Caine have only recently seen the true face of Clan Assamite. Once assumed to be mere assassins, the Assamites have thrown off the Camarilla's debilitating curse and their mantle of silence. A diverse clan of noble warriors, learned sorcerers and murderous diablerists, the Assamites have stepped forth to claim their legacy in the Final Nights.

The High Price of Undeath
As part of the revised lineup of clanbooks, Assamite takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

Bumper: Nile - The Nameless City of the Accursed


 

 

CLanbook: Toreador Revised - Episode 60

In this episode, we talk about and discuss the revised edition of the Toreador Clanbook. Clan Toreador stands as one the most humane, yet also one of the most frightening clans of the Classic World of Darkness. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Click here to purchase through DriveThruRPG and help our show! 

Click here to purchase through DriveThruRPG and help our show! 

Clanbook: Toreador Revised
Written by: Heather Grove and Greg Stolze
July, 19 2000
Cold Passions Inflame

More than just a simple clan of artists, the Toreador helped found the Camarilla and have extensive dealings with the mortal world. More than any other Kindred, they feel the damnation of the Embrace, as it extinguishes the flame of creativity for which they long. But what passions inspire the Toreador after they receive the Embrace?

The Undead Find Their Muse
As part of the revised lineup of clanbooks, Toreador takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.


Blood Magic: Secrets of Thaumaturgy - Episode 55

Happy New Year, everyone! In this episode, we discuss the awesome, under-rated and often overlooked "Secrets of Thaumaturgy" Sourcebook from the Vampire: the Masquerade game line. In this guide, you'll find the histories, concepts and modern practices of blood magics. Often assumed to be the sole purveyance of Clan Tremere, this book sheds light on the paths practiced by other clans, as well as the dark arts of Necromancy. 

If you like what we do, and are interested in supporting our show, check out our website for our Patreon Reward game, Curse of Caine. Even if you don't want to play, there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 


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Blood Magic: Secrets of Thaumaturgy
Jan. 12th, 2000
Written by:

Bruce Baugh, Chris Bjork, John Goff, Alan I. Kravit, Robin D. Laws and James Moore

Eldritch Texts and Kindred Blood
Blood magic, the jealously guarded secret of Clan Tremere, has long been observed with a wary eye. Is it the power of summoned demons? An application of the Blood's mystic properties? The will of spirits? Or is it something else altogether? Only those who master its dark secrets can know.

Hidden Lore Revealed
Blood Magic: Secrets of Thaumaturgy provides the answers to long-asked questions about this most powerful of Kindred Disciplines and explores a gamut of new possibilities. Included in the book are new paths and rituals as well as details on the lesser known but similar arcane practices. What is it about Thaumaturgy that has allowed the Tremere to ascend to prominence in the modern nights? This book examines the answer.


Clanbook: Nosferatu Revised - Episode 53

In this episode, we get down and dirty (heh, puns) on the Nosferatu and the giant stack of info this revised Clanbook provides. Like most of the 3rd edition/Revised Clanbooks, this is a must for any CWoD player's collection. 

If you like what we do, and are interested in supporting our show, check out our website for our Patreon Reward game, Curse of Caine. Even if you don't want to play, there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 


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Click the picture above to purchase this book and help out the show!

Click the picture above to purchase this book and help out the show!

Clanbook: Nosferatu
Written by: Brian Campbell
March 19th, 2000


Of all the Kindred, the Nosferatu most resemble the Beasts they hide within. But the clan is far more than a motley assembly of twisted freaks. From their first nights to their modern incarnation as informants and spies, the Sewer Rats have as many secrets of their own as they have gathered from other Kindred. Up from the storm drains and tunnels they scuttle, but whether as ally or foe remains to be seen.
And the Creatures They Fear
Clanbook: Nosferatu
 complements the clan's appearance in the revised edition of Vampire: The Masquerade. All-new information accompanies a reexamination of earlier concepts, allowing players and Storytellers alike to add as much freakish depth to their characters as they like.


Vampire Storytellers Handbook - Episode 52

In this episode, we converse about the Revised Edition Storytellers Handbook. Spoiler alert: we dig it a lot! This book contains material to help storytellers iron out their worlds, story-tell in the World of Darkness, as well as, strategies for every kind of road block they might face. This is a truly invaluable tool for anyone running a game in the Classic World of Darkness. 

Check out our website for our Patreon backer reward online game: Curse of Caine


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Click here to purchase from DriveThruRPG and help support the show! 

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Vampire Storytellers Handbook
January 2nd, 2000
Written by: 
Bruce Baugh, Anne Sullivan Braidwood, Deird're Brooks, Geoffrey C. Grabowski, Clayton Oliver and Sven Skoog
The Final Nights Hide a Million Stories
From the hidden horrors of the Camarilla to the naked fiendishness of the Sabbat, vampires play at the eternal Jyhad. Elders, ancillae, neonates, and... others... prowl the nights. Only one individual knows all the secrets of the World of Darkness.

And They Must All Be Told
The role of the Storyteller is a daunting one, and this book is an invaluable aid for those who orchestrate Vampire chronicles. It includes a myriad of information, including enigmas best left out of players' hands, to create stories and populate the casts of epic tales. The Vampire Storytellers Handbook revised edition leaves no stone unturned — except those that hide secrets no mortal should know.


Clanbook: Ventrue Revised - Episode 51

In this episode, we go to great lengths and discuss the supremely superior revised edition of Clanbook: Ventrue. Spoiler alert: we really like this book, especially when compared to the previous version! Also, this is the first addition of LARP rules included in the clanbooks! Bonus! 


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Clanbook: Ventrue
August 16, 2000
Written by: Richard Dakan
Noblesse Oblige

Capitalists, aristocrats, crusaders, and criminals: The Ventrue have assumed the prestigious but demanding role of leaders. Forever in the line of fire, they have sacrificed their comfort for the good of all Kindred. Or is this all an empty ruse that excuses their excess and greed? The proud history and black secrets of the clan reveal the truth.

Time of Thin Blood - Episode 47

In this episode, we discuss Time of Thin Blood - A sourcebook ratcheting up the meta-plot Final Nights, as it moves inexorably towards the fabled Ghenna. This book introduces details on the 14th and previously unknown 15th generations of kindred, as well as rules for the Dhampir; the half-vampire half-human offspring of the thin-blooded kindred. 


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Time of Thin Blood
1999
Written by: Dean Shomshak and Sarah Roark


When the Blood of Caine Will Be Weak
The Curse of Caine has existed for so long, it has finally begun to weaken. Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end.

Gehenna will soon be upon you
The Time of Thin Blood allows players to portray the hunted childer of high-generation vampires. In addition, the Final Nights are upon us, and this book offers Storytellers a glimpse at one of the first events in the unfolding Gehenna. Rich in story and character content, the Time of Thin Blood is the first step toward the world's ultimate demise... or salvation.


Giovanni Chronicles Conclusion Episode 46

Welcome to the conclusion of the centuries spanning Giovanni Chronicles saga. In this episode, we will discuss and review the final two books in the series and bring the clan of Necromancers into the modern nights (or at least up to 1999.) This review dives into Giovanni Chronicles III: The Sun Has Set, and Giovanni Chronicles IV: Nuova Malattia. 

Also, check out the White Wolf Wiki, which is an invaluable resource for digging up info on this old material. Without them, we'd have much more work to do researching these books. White Wolf Wiki


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Giovanni Chronicles III: The Sun Has Set
Written by: Christopher Howard
March 12th, 1998


It is the 19th century, and Britannia raises her flag across the world. The murder of Cappadocius is rapidly becoming ancient history. But, in the shadows, the Giovanni still plot and scheme to achieve apotheosis. Can your characters, now mighty elders, stop the Necromancers?


Click this picture, too. It'll let you buy the book and help the show! DO IT!!

Click this picture, too. It'll let you buy the book and help the show! DO IT!!

Giovanni Chronicles IV: Nuova Malattia
Written by: Heather Grove and Matthew McFarland
1999 (Unknown date)

A New Sickness
An unhealthy development is taking place in Boston, Massachusetts - the ascension of the Milliner family of Clan Giovanni. From their surreptitious beginnings in the shadow of the Kennedy empire to their sinister prominence at the end of the 20th century, the Milliner history is one of treachery and cunning manipulation. Can the characters carve their own place out of Boston's dwindling resources, or will they be swept along with the tide of the Giovanni's inexorable conquest?

An Old, Unbeating Heart
The final installment of the Giovanni Chronicles resolves the mysterious ending of The Sun Has Set, including the significance of the sought-after Sargon Fragment. The story takes place in some of the most memorable and exciting periods of American history, from the Roaring 20s to the looming terror of the modern nights. Players get a chance to help or hinder the newest machinations of Clan Giovanni, including participating in Boston's desperate attempt to remain independent of Camarilla and Sabbat influence.


Clanbook: Ravnos - Episode 42

In this episode, we review and discuss the Ravnos Clanbook. Known for being wandering vagabonds and hucksters, the Ravnos are charlatans who gleefully practice their arts of deception and theft. 

This review marks the final Clanbook review of Second Edition. You may have noticed, this clanbook actually came out before Clanbook: Giovanni. That's because I messed up the order. These things happen. 

Thanks to all of you who have listened to us over the past year! We've had a great time doing this podcast, and all the kind words and support have been awesome and overwhelming! Here's to another great year of content, and to all the new White Wolf material coming down the pipeline! You folks are a wonderful community! 


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Click here to buy the book and help support the show via Drivethru RPG! 

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Clanbook: Ravnos
Written by: Christopher Walters
Feb. 20th, 1997

Gypsies, vagabonds and charlatans, the cunning vampires of Clan Ravnos roam the night as they indulge in the most dangerous of games — lying to the liars, tricking the tricksters, and gleefully receiving curses from the Damned. From Bel Air to Bombay, from Shanghai to Sarajevo, these nomadic vampires wander where their citybound Kindred fear to tread. Now learn of the Ravnos' secret arts, and the centuries of hate that can lie behind a jester's smile.


    Clanbook: Giovanni - Episode 41

    Out in the darkest parts of town, in the most secret boardrooms, and in the coldest crypts, there's a family most fucking vile. Don't get your undies in a bunch, just listen to our fuckin' review of Clanbook: Giovanni. You'll like it or you won't. We don't really give a shit. Either way, we win. 


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    Click here to help us and purchase this book via DriveThru RPG! 

    Click here to help us and purchase this book via DriveThru RPG! 

    Clanbook: Giovanni
    Written by: Justin Achilli
    July 14th, 1997

    Bury yourself in this book...
    You've matched wits with Malkavians and done business with Ventrue. You've survived the soirees of the Nosferatu and the dungeons of the Tzimisce. Now, in this final clanbook, descend into the nightmare crypts of the incestuous Giovanni.

    ...It's an offer you just can't refuse.
    Baptized in blood and treachery, this sinister clan of necromancers worms its way through the Jyhad while feigning noninvolvment. Whether gutting companies or animating corpses, the Giovanni is a power to be reckoned with. Discover the bloody legacy of these insular undead, and their even deadlier future.


    Ghouls: Fatal Addiction - Episode 40

    In this episode, we review the essential book about those that serve the undead: Ghouls. This book is essential for any storyteller looking to paint these half-damned individuals in the correct light, as well as players looking to create their own Ghoul character. Ghouls: Fatal Addiction is a must for any CWoD collection. 
    Also, we know there's a Ghouls and Revenants V20 book. We just forgot about it while discussing this book. Thanks. 


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    Click here to purchase this book from DriveThruRPG and help support our show!

    Ghouls: Fatal Addiction
    Written by: 
    Ronni Radner and Ethan Skemp
    May 12th, 1997

    C'mon...Everybody's Doing It...
    It seems so easy. Just a sip, a taste, and you're better than all the rest. You can suck up a bullet wound to the gut. You can knock your enemies through walls with a shove. You can have all the night has to offer without sacrificing your body and soul to it. This deal is too good to be true. Yeah. That's what Faust said. And now the Damned want their due.

    ...You Know You Want It!
    Ghouls: Fatal Addiction is a Vampire: The Masquerade sourcebook detailing the half-human servants of the Kindred. Whether you need a few new whipping boys or just want to taste the lash yourself, this book has everything you need to create ghouls as player or Storyteller characters. 
    Watch out, though. This book just might make Renfield wake up and smell his fix...and the master who lives by blood might die by it, too.


    Clanbook: Lasombra - Episode 39

    In this episode, we explore the clan with a giant "L", Clan Lasombra. Step into the shadows with us as we dig into the feared leaders of the Sabbat, exploring their origins, both within the context of the game, and our experiences with them. 


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    Click here to purchase this book via DrivethruRPG and help us out with the podcast!

    Written by: Richard E. Dansky and Elizabeth Ditchburn
    March 1st, 1996
    From their webs of shadows the Lasombra guide the destiny of the dread Sabbat. Unseen even by mirrors, these lords of darkness glide through the night they rule, orchestrating the rise and fall of Kindred and kine alike. From the Sahara Desert to the Spanish Main, from the monasteries of Seville to the mean streets of New York City, no other clan so embodies what it means to be a vampire.


    Prince's Primer/ Blood and Fire - Episode 38

    Two books for the price of one?!? You bet your sweet ass. In what may be becoming a bit of a pattern, we consolidate two books that might not stand on their feet for a single review. Anyways, we prove tonight that not all of our reviews are hopeless pandering to a game we love! 


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    Click here to purchase at DrivethruRPG and help us out! 

    The Prince's Primer is a sourcebook for Vampire: the Masquerade and Mind's Eye Theatre.
    Written by: Allan Tower and Michael McLaughlin
    Jan. 1st, 1996

    Gathered here for your edification and study are the thoughts on ruling of a half-dozen of the finest political minds the kindred have to offer. It is a dignified, reasoned collection of essays and notes intended to instruct ambitious Kindred in the tactics and techniques of successful, peaceful dominion.


    Click here to purchase at DrivethruRPG and help us out! In other words, read the book yourself and tell us how full of crap we are.  Seriously. Because this book is really stinking expensive. I mean, 18 dollars? Really? Like, how do you justify such an expense book that is this hard to read? Somehow, we ended up with 4 damn copies of this book. Shouldn't you get one, too? 

    Click here to purchase at DrivethruRPG and help us out! In other words, read the book yourself and tell us how full of crap we are. 
    Seriously. Because this book is really stinking expensive. I mean, 18 dollars? Really? Like, how do you justify such an expense book that is this hard to read? Somehow, we ended up with 4 damn copies of this book. Shouldn't you get one, too? 

    Giovanni Chronicles II: Blood and Fire
    Written by: Richard E. Dansky, Cynthia Summers
     and Christopher Howard
    April 1st, 1996

    Continuing the saga begun in The Last SupperBlood and Fire embroils the characters in a deadly struggle against the nascent Giovanni clan. Its members, foul necromancers all, seek nothing less than apotheosis.Only the characters have a chance to thwart the Giovanni's schemes and prevent the clan from ascending to ruleship over all existence.


    Clanbook: Assamite - Episode 37

    In this episode, we deep dive into the clan of vampire assassins known as the Assamites. We converse, discuss and totally geek out. 


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    Clanbook: Assamite
    March 15th, 1995
    Written by: Graeme Davis

    Feared by all yet courted by many, refusing outside allegiances yet willing to hunt Kindred for a payment of blood, the Assamites are among the most reclusive clans. Once hunted, these vampire assassins are now sought out by the Kindred to dispose of their enemies. Fearful takes are told of their skill in hunting the most dangerous prey, their bravery in combat, and their fierce loyalty to their clan. Yet the tellers of these tales do not guess at the truth: the millennia of warfare, the roots of the Jyhad, and the clan mysteries which no outsider has ever seen.


    Clanbook: Tzimisce - Episode 35

    In this episode, we discuss the history of Fiends most vile: Clan Tzimisce. A sourcebook for the Vampire: the Masquerade Classic World of Darkness game setting, this book explores the history of the clan and its unique role in the formation and nightly duties to the Sabbat, and the grotesqueries of the clan of metamorphosis. 


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    Click above to purchase via DriveThruRPG and help us out!

    Click above to purchase via DriveThruRPG and help us out!

    Clanbook: Tzimisce
    Oct. 20th, 1995
    Written by: Robert Hatch

    Called "fiends" even by other vampires, the Tzimisce are the masterminds behind the dread Sabbat; their atrocities have given rise to the mortals' legends of vampires stalking human prey in the night. In rejecting their humanity, the Tzimisce hope to attain something far more wondrous. Should they achieve their aim, Kindred and kine alike will have reason to fear.