Succubus Club: Dead Man's Party - Episode 88

In this episode, the fellas get back to work, bringing you brand new reviews of old books. This week, we review the oft-forgotten sleeper, "Succubus Club: Dead Man's Party," from 2003. This books gives kindred and cainites alike the skinny on how and why to throw an event. More than just a party, the social event is the crux of unlife in modern society. Additionally, this book explores the popup nightclub known as the "Succubus Club." 

This book was Written by: Richard Chillot and Christopher Kobar for White Wolf Publishing and released June 2nd, 2003


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
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Succubus Club: Dead Man's Party
Written by: Richard Chillot and Christopher Kobar
June 2nd, 2003

Everyones Invited
The Damned are solitary monsters, contriving elaborate social situations for themselves to deny the prominence of the Beast. Parties and other social affairs from graceful soirees to brutal Sabbat ritae are the foundation of undead reputation. Hosting such affairs, whether as a pack priest or as a nascent prince, can be as arduous a process as claiming a domain.

The Beautiful and Damned
For players looking to enhance their characters status or reputation, Succubus Club: Dead Mans Party is an invaluable resource. Covering all the stages of planning a social affair from concept to implementation (and aftermath), this title is invaluable for players who want to participate in the grandiose social structure of the undead. This book contains information useful to Kindred of all clans, sects, ages and generations.


Vampire: the Masquerade 5th Edition - Episode 85

In this episode, Nate and Bob take a deep dive into the upcoming 5th Edition of the classic Vampire: the Masquerade. In an unprecedented achievement, White Wolf has returned to their Classic World of Darkness and Utility Muffin Labs has gotten early access to review and discuss this reintroduction to an old friend. 
Nate and Bob talk about a great deal of the new history, rules, character creation and systems of V5, and still hardly scratch the surface of what's included in this beautiful, modern game of personal and political horror. 
Vampire: the Masquerade 5th Edition launches August, 2018! 

Please note, this podcast is over 3 hours long. Some audio quality my be impacted due to host limitations.


GEN CON NEWS!!! 
We will be hosting a meet-up at Gen Con on Thursday, August 2nd! Click below to reserve your spot because space is limited! 
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Pre-order and purchase from Modiphius Entertainment! Print copies begin shipping in August! 

Pre-order and purchase from Modiphius Entertainment! Print copies begin shipping in August! 

Vampire: the Masquerade 5th Edition
Developed, designed, and written by Kenneth Hite, Mark Rein-Hagen, Matthew Dawkins, Juhanna Peterson, Martin Ericsson, Karim Muammar, Karl Bergström, Jennifer Smith, Jason Andrew, and Jason Carl


"The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session.

V5 is a return to Vampire's original vision, moving boldly into the 21st century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle. "


Counsel of Primogen - Episode 82

In this episode, Nate and Bob review the 2003 Camarilla Sourcebook, “Counsel of Primogen.” This book takes a deep look at the grand, powerful and often misunderstood coterie of elders. This book focuses on both playing them as characters and using them as allies and antagonists. This book was written by Kraig Blackwelder, Christopher Gunning, Ari Marmell and Cynthia Summers and developed by Justin Achilli for White Wolf Studios on March 3rd, 2003. 


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Counsel of Primogen
Written by Kraig Blackwelder, Christopher Gunning,
Ari Marmell and Cynthia Summers
March 3rd, 2003

Scions of the Great Clans All Kindred froom neonates to elders accept the primogen as the voices of their clans in a prince's domain. What truly falls under those auspices, however, varies from city to city. From councils of primogen that pull a puppet prince's strings to the coteries of primogen that exist at a prince's whim, the only constant in a primogen's unlife is that politics align against her.


State of Grace - Episode 80

In this episode, Bob and Nate discuss the 2002 release, State of Grace. This release is part of the "Year of the Damned" event, which culminated in the release of the Demon: the Fallen game imprint. Other books included in the event are:
World of Darkness: Mafia, Kindred of the East - Heresies of the Way, Werewolf: The Apocalypse - Possessed, Hunter: The Reckoning - Fall From Grace, Dark Ages: Inquisitor Rulebook, and Demon: The Fallen Rulebook.

This book is a sourcebook for religion among the kindred of the World of Darkness. 
It was released November 25, 2002 and was written by Richard Dansky, Jason Feldstein, Ari Marmell and C. A. Suleiman and developed by Justin Achilli for White Wolf studios. 


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State of Grace
Written by:
Richard Dansky, Jason Feldstein, Ari Marmell and C. A. Suleiman
Nov. 25, 2002

Cursed by the Divine
Faith in the Final Nights sometimes tends to polarize people, and the Kindred are no exception. Despite the cynical lack of faith that all too often characterizes the modern nights, a rare few find strength in reverence of a higher power. For these Kindred, spirituality is often a harrowing road as they are forced to reconcile their undead natures with the tenets of a God they may well feel has abandoned them.

Yet Still Reverent
Portraying a character who held his faith close to his unbeating heart has always been a challenge. This book looks closely at those Kindred, determining how they exist in the face of their obvious damnation. State of Grace applies real-world faiths to the World of Darkness, making for a realistic point of character development.

 


Clanbook: Lasombra Revised - Episode 72

In this episode, we save the best for last, maybe? I guess than depends on your opinion about the Lasombra clan. Anyways, we find it enjoyable and hope to impart some of that upon you! This book delves into the clan's relationship with the Sabbat, the supernatural command of the Abyss, and Lasombra's roots in the Mediterranean and connection with the sea. This book was written by Bruce Baugh with development by Justin Achilli and released December 26th, 2001 for White Wolf Publishing. 

Notice! We will be taking a break until May 4th, 2018 while Nathan moves to his new location! Thanks for your patience, and we'll be back with you in two weeks! 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Clanbook: Lasombra
Written by: Bruce Baugh
December 26th, 2001

 Born of Darkness
 The Final Nights have twisted the nobility of the Keepers clan, turning them into the aristocrats of that diabolical sect. Their legacy of shadows eclipses the light thrown by their packs ritual fires. But are the Lasombra truly the esteemed leaders of the Sword of Caine or do they simply abuse it to serve their own ends?

The Lords of the Sabbat
As the next entry in the revised lineup of clanbooks, Lasombra takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like.

 


Clanbook: Followers of Set Revised - Episode 64

In this episode of the VTM25 podcast, we talk about the revised Setite clanbook, “Followers of Set.” This revision is presented as a true look into the clan and the relationship with their Deity founder, Set. We also briefly talk about the Baali clan, the artwork by John Van Fleet, and touch upon our personal opinions about the clan. We will take a deeper dive this weekend, when we discuss the Followers of Set on our supplemental podcast, Nerd Words. 
This book was written by, Dean Shomshak and Developed by Ethan Skemp. It was published by White Wolf Studios on April 2nd, 2001. 
Thank our new supporters: Carrie, Rippir, Alexis Wolf, Joshua Chapa, JM, Thomas Douglas, Ben Heisler, Waler Cardinal, DantePD, Yves Cambron, Tony McMahon, and Daniel Quinn!
Check back with us Next Friday for Clanbook: Giovanni Revised


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Clanbook: Followers of Set Revised
Written by: Dean Shomshak
April, 2001

Descended from the God of the Underworld
 The sands of Egypt conceal a frightening menace a cult of vampires dedicated to their fallen lord. The Followers of Set are scattered all over the world, seducing mortals into cults and enslaving other Kindred through their own vices. Yet the Setites do not exist for excess alone: They gather secrets from the darkness that spawned them, secrets that can be yours for a price.

Blasphemies and Debasement
As the next entry in the revised lineup of clanbooks, Setite takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

Bumper: Project Pitchfork - Daimonion (You Hear Me In Your Dreams)


Clanbook: Tremere Revised - Episode 61

In this episode, we talk about the cabal of Warlocks who stand as a pillar of the Camarilla, and possibly the most powerful clan that exists in modern nights. This review goes into detail on the revised edition of Clanbook: Tremere. 


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Clanbook: Tremere Revised
Written by: Jess Heinig
November 13th, 2000

Blood Sorcery and Blood Bonds
From her first night among the Kindred, the neonate Tremere leads a double unlife. Bound not only by the traditions of the Camarilla but by those of her clan, the Tremere must find a place for herself in her own hierarchy and in the deadly world of vampires. Learn the magic of the Tremere and the rigors of earning status in the clan.

The Ways of Warlocks
As part of the revised lineup of clanbooks, Tremere takes one of the classic sourcebooks for the game and brings it into a modern context. All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each 32 pages longer than the first-edition series) permits Storytellers to round out their chronicles.

 

Bumper: The Electric Hellfire Club - Invisible Empire


Clanbook: Gangrel Revised - Episode 58

In this wonderful episode, we discuss our views on the Revised edition of the Gangrel Clanbook. What else can be said about that?  


Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine? Even if you don't want to play (which deeply saddens me), there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Clanbook: Gangrel Revised
Written By: James and Ellen Kiley
June 21st, 2000

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Noble Savages? Or Savages Unbound?
As rogues and wanderers, the Gangrel have always placed themselves apart from other Kindred. The Outlanders have no need for the petty Jyhads and useless sniping of the undead - they are vampires, the highest order of beasts! Now, Clan Gangrel prowls the night unfettered by the traditions of the crumbling Camarilla. They have finally called the night their own.

 


Clanbook: Brujah Revised - Episode 56

In this episode, we talk overly long about one of our favorite Clanbooks, and, well, clans: the Brjuah. For many of us, our first experience with Vampire: the Masquerade involved playing this clan directly, and they've shaped our perceptions of the game, pop-culture and vampires as a whole. Thank you for listening, as well as, your continued support! 


If you like what we do, and are interested in supporting our show, check out our website for our Patreon Reward game, Curse of Caine. Even if you don't want to play, there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 

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Clanbook: Brujah Revised
Written by: Justin Achilli
May 1st, 2000


Brutes and Bravos, Intellectuals and Idealists
Since the clan’s first nights, the history of the Brujah has been one of struggle and passion. Whether challenging the tyranny of feudalism or rallying against stagnant institutions, the Brujah take their fight into the modern nights. Philosopher or thug, a Brujah wears her emotions on her sleeve; woe to those who get in her way.

Intellectuals and Idealists
As the second entry in the revised lineup of clanbooks, Brujah takes one of the classic Vampire sourcebooks and brings it into a modern context. All-new information accompanies revised material, inviting you to add as much depth to your character as you like. The sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.

Clanbook: Nosferatu Revised - Episode 53

In this episode, we get down and dirty (heh, puns) on the Nosferatu and the giant stack of info this revised Clanbook provides. Like most of the 3rd edition/Revised Clanbooks, this is a must for any CWoD player's collection. 

If you like what we do, and are interested in supporting our show, check out our website for our Patreon Reward game, Curse of Caine. Even if you don't want to play, there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 


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Clanbook: Nosferatu
Written by: Brian Campbell
March 19th, 2000


Of all the Kindred, the Nosferatu most resemble the Beasts they hide within. But the clan is far more than a motley assembly of twisted freaks. From their first nights to their modern incarnation as informants and spies, the Sewer Rats have as many secrets of their own as they have gathered from other Kindred. Up from the storm drains and tunnels they scuttle, but whether as ally or foe remains to be seen.
And the Creatures They Fear
Clanbook: Nosferatu
 complements the clan's appearance in the revised edition of Vampire: The Masquerade. All-new information accompanies a reexamination of earlier concepts, allowing players and Storytellers alike to add as much freakish depth to their characters as they like.


Vampire Storytellers Handbook - Episode 52

In this episode, we converse about the Revised Edition Storytellers Handbook. Spoiler alert: we dig it a lot! This book contains material to help storytellers iron out their worlds, story-tell in the World of Darkness, as well as, strategies for every kind of road block they might face. This is a truly invaluable tool for anyone running a game in the Classic World of Darkness. 

Check out our website for our Patreon backer reward online game: Curse of Caine


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Vampire Storytellers Handbook
January 2nd, 2000
Written by: 
Bruce Baugh, Anne Sullivan Braidwood, Deird're Brooks, Geoffrey C. Grabowski, Clayton Oliver and Sven Skoog
The Final Nights Hide a Million Stories
From the hidden horrors of the Camarilla to the naked fiendishness of the Sabbat, vampires play at the eternal Jyhad. Elders, ancillae, neonates, and... others... prowl the nights. Only one individual knows all the secrets of the World of Darkness.

And They Must All Be Told
The role of the Storyteller is a daunting one, and this book is an invaluable aid for those who orchestrate Vampire chronicles. It includes a myriad of information, including enigmas best left out of players' hands, to create stories and populate the casts of epic tales. The Vampire Storytellers Handbook revised edition leaves no stone unturned — except those that hide secrets no mortal should know.


Clanbook: Ventrue Revised - Episode 51

In this episode, we go to great lengths and discuss the supremely superior revised edition of Clanbook: Ventrue. Spoiler alert: we really like this book, especially when compared to the previous version! Also, this is the first addition of LARP rules included in the clanbooks! Bonus! 


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Clanbook: Ventrue
August 16, 2000
Written by: Richard Dakan
Noblesse Oblige

Capitalists, aristocrats, crusaders, and criminals: The Ventrue have assumed the prestigious but demanding role of leaders. Forever in the line of fire, they have sacrificed their comfort for the good of all Kindred. Or is this all an empty ruse that excuses their excess and greed? The proud history and black secrets of the clan reveal the truth.

Children of the Night - Episode 50

Holy crap, 50 episodes! Thank you all for sticking with us as we grow, change and (we hope) get better. 
In this episode, we review and discuss "Children of the Night" - A gallery of characters for Vampire: the Masquerade. In this book, you'll find some of the most powerful and influential characters in the Classic World of Darkness, (most importantly) all in one place. This is a must-have book for anyone using CWoD characters, Camarilla, Sabbat or any of the other Heavy Hitters in the World of Darkness. 


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Children of the Night
April, 1999

Written by: Dierd're Brooks, Richard E. Dansky, Greg Fountain, Robert Hatch, Jess Heinig, Stephe Herman, Mark Moore, Clayton Oliver, Sven Skoog, Lucien Soulban, Cynthia Summers, Stewart Wieck and Fred Yelk

Conclaves, Covens and Councils
In the world of the Kindred, vampires lurk behind every shadow, planning their machinations and watching their prey. But who watches the watchers? Powerful Kindred from all sects (and none) move among their peers, protecting the Masquerade, interpreting the traditions of Caine, leading the Sabbat against the Antediluvians or subtly pulling strings in the darkness. Who are the most feared and most powerful vampires in the World of Darkness?

Immortal Evil Unveiled
Children of the Night
 fully details the heavy-hitters of Vampire's World of Darkness. Included are the justicars and many archons of the Camarilla, as well as key princes, bishops, pack priests, Sabbat cardinals and prisci and an inscrutable Inconnu or two - all the undead to know... and fear.


Guide to the Sabbat - Episode 49

In this podcast, we review the definitive Sabbat sourcebook for Vampire: the Masquerade Revised Edition. The Guide to the Sabbat give players and storytellers a wealth of knowledge and detail on the history, rituals, bloodlines and secrets of the most reviled sect of vampires in the World of Darkness. 


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Guide to the Sabbat
March, 1999
Written by: 
Justin R. Achilli, W.H. Bourne, Anne Sullivan Braidwood, Joanne FitzRoy, Jess Heinig
Shadows of the Elders War
The Sabbat are depraved monsters, reveling in their Damned state and herding the kine about them like cattle. Or so it would seem to the uninitiated. In truth, the Sabbat wage a secret war on the elders, struggling night after night to free themselves from the tyranny of the dread Antediluvians and the Jyhad itself. But are their tactics effective or simply horrific?

Cast by the Fires of the Packs
The Guide to the Sabbat
 examines the Sabbat exhaustively from the antitribu, or "anti-clans" that populate its ranks to the terrifying Disciplines they use to their methods of waging war on the Camarilla and Antediluvians alike. This book also explores the progress the Sabbat have made in their war effort, chronicling their inexorable climb over the East Coast of the United States and their usurped territories in the Old World.


Guide to the Camarilla - Episode 48

In this podcast, we review the definitive Camarilla sourcebook for Vampire: the Masquerade Revised Edition. The Guide to the Camarilla give players and storytellers a wealth of knowledge and detail on the history, intricacies, and secrets of the greatest sect of vampires in the World of Darkness. 


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Guide to the Camarilla
1999
Written by: 
Richard E. Dansky, Geoffrey C. Grabowski, Kenneth Hite, Clayton Oliver and Cynthia Summers
Roses watered with blood
It has been over five centuries since the curtain of the Masquerade was drawn across the stage of the Kindred. It has been five centuries of secrecy, tradition and lies, five centuries of hidden elegance and terror.
It has been five centuries since anyone knew the truth.
Now, at last, the curtain will be drawn back. The lies will be exposed. And maybe, just maybe, the truth will be revealed to you.


Giovanni Chronicles Conclusion Episode 46

Welcome to the conclusion of the centuries spanning Giovanni Chronicles saga. In this episode, we will discuss and review the final two books in the series and bring the clan of Necromancers into the modern nights (or at least up to 1999.) This review dives into Giovanni Chronicles III: The Sun Has Set, and Giovanni Chronicles IV: Nuova Malattia. 

Also, check out the White Wolf Wiki, which is an invaluable resource for digging up info on this old material. Without them, we'd have much more work to do researching these books. White Wolf Wiki


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Giovanni Chronicles III: The Sun Has Set
Written by: Christopher Howard
March 12th, 1998


It is the 19th century, and Britannia raises her flag across the world. The murder of Cappadocius is rapidly becoming ancient history. But, in the shadows, the Giovanni still plot and scheme to achieve apotheosis. Can your characters, now mighty elders, stop the Necromancers?


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Giovanni Chronicles IV: Nuova Malattia
Written by: Heather Grove and Matthew McFarland
1999 (Unknown date)

A New Sickness
An unhealthy development is taking place in Boston, Massachusetts - the ascension of the Milliner family of Clan Giovanni. From their surreptitious beginnings in the shadow of the Kennedy empire to their sinister prominence at the end of the 20th century, the Milliner history is one of treachery and cunning manipulation. Can the characters carve their own place out of Boston's dwindling resources, or will they be swept along with the tide of the Giovanni's inexorable conquest?

An Old, Unbeating Heart
The final installment of the Giovanni Chronicles resolves the mysterious ending of The Sun Has Set, including the significance of the sought-after Sargon Fragment. The story takes place in some of the most memorable and exciting periods of American history, from the Roaring 20s to the looming terror of the modern nights. Players get a chance to help or hinder the newest machinations of Clan Giovanni, including participating in Boston's desperate attempt to remain independent of Camarilla and Sabbat influence.


Revelations of the Dark Mother - Episode 44

In this episode, we discuss and review the 1998 release of Revelations of the Dark Mother. This book is similar to the Book of Nod, both in layout, format and design. It was created, according to meta-plot, in response to the Book of Nod. Revelations of the Dark Mother compiles various accounts of Lilith, the titular Dark Mother, and of the Bahari cults that worship her. 


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Revelations of the Dark Mother
Written by: 
Phil Brucato, with Rachelle Udell
November 19th, 1998

Embraces Her Children for the Final Nights
Even The Book of Nod speaks of her but little. She is Lilith, the Dark Queen, the Harlot of the Damned. It was she, some whisper, who taught Caine his shadowed gifts. And it is she, the legends continue, who will rise to herald the Final Nights, the great Gehenna.Come, childer, and hear the Dark Mothers tale.


Montreal by Night - Episode 43

As promised, we take a long, long look at the Black Dog book, Montreal by Night. One of our favorites, this book chronicles the spiritual stronghold of the Sabbat in North America, and the demonic forces that twist the "City of Dark Miracles." 


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Montreal by Night
Written by: Phillipe Boulle, Joshua Mosquiera-Asheim and Lucien Soulban
November 1st, 1997

City of One Thousand Steeples
Welcome to Montreal, unhallowed shrine of our most glorious Sabbat. Oui, we're so glad you came. Walk our catacombs in search of blasphemous knowledge. Enjoy all manner of titillating diversions with our deliciously putrescent "Toy". And forget that language-barrier nonsense; we'd be delighted to hear you scream for mercy in English or French.

City of Black Miracles
Montreal by Night is the latest in the series of "by Night" books for Vampire: The Masquerade. However, this book is unique because it's also the next in the Black Dog series. Montreal belongs to the Sabbat! We just couldn't do justice to the enemies of the Camarilla in any other way. So head north if you dare... and don't eat the red snow.


Clanbook: Ravnos - Episode 42

In this episode, we review and discuss the Ravnos Clanbook. Known for being wandering vagabonds and hucksters, the Ravnos are charlatans who gleefully practice their arts of deception and theft. 

This review marks the final Clanbook review of Second Edition. You may have noticed, this clanbook actually came out before Clanbook: Giovanni. That's because I messed up the order. These things happen. 

Thanks to all of you who have listened to us over the past year! We've had a great time doing this podcast, and all the kind words and support have been awesome and overwhelming! Here's to another great year of content, and to all the new White Wolf material coming down the pipeline! You folks are a wonderful community! 


If you want to reach out to us, chat or support what we do, click one of the links below: 
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Click here to buy the book and help support the show via Drivethru RPG! 

Click here to buy the book and help support the show via Drivethru RPG! 

Clanbook: Ravnos
Written by: Christopher Walters
Feb. 20th, 1997

Gypsies, vagabonds and charlatans, the cunning vampires of Clan Ravnos roam the night as they indulge in the most dangerous of games — lying to the liars, tricking the tricksters, and gleefully receiving curses from the Damned. From Bel Air to Bombay, from Shanghai to Sarajevo, these nomadic vampires wander where their citybound Kindred fear to tread. Now learn of the Ravnos' secret arts, and the centuries of hate that can lie behind a jester's smile.


    Clanbook: Giovanni - Episode 41

    Out in the darkest parts of town, in the most secret boardrooms, and in the coldest crypts, there's a family most fucking vile. Don't get your undies in a bunch, just listen to our fuckin' review of Clanbook: Giovanni. You'll like it or you won't. We don't really give a shit. Either way, we win. 


    If you want to reach out to us, chat or support what we do, click one of the links below: 
    Follow us on Twitter
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    Like us on Facebook
    Join us at our Patreon
    Donate to our Go Fund Me
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    Click here to help us and purchase this book via DriveThru RPG! 

    Click here to help us and purchase this book via DriveThru RPG! 

    Clanbook: Giovanni
    Written by: Justin Achilli
    July 14th, 1997

    Bury yourself in this book...
    You've matched wits with Malkavians and done business with Ventrue. You've survived the soirees of the Nosferatu and the dungeons of the Tzimisce. Now, in this final clanbook, descend into the nightmare crypts of the incestuous Giovanni.

    ...It's an offer you just can't refuse.
    Baptized in blood and treachery, this sinister clan of necromancers worms its way through the Jyhad while feigning noninvolvment. Whether gutting companies or animating corpses, the Giovanni is a power to be reckoned with. Discover the bloody legacy of these insular undead, and their even deadlier future.