Book of Storyteller Secrets - Episode 112

In this episode, Bob and Nate take a look at the Book of Storyteller Secrets for Vampire: the Dark Ages. This sourcebook collects information for storytellers left out of the corebook such as an atlas of Dark Medieval Europe, a plethora of Storytelling tips for running your own Dark Ages game, and rules for ghouls, antagonists, magical weapons and mythical beasts found in Dark Medieval Europe.

This book was written by Wade Racine, Matt Burke, and J.D. Wiker for White Wolf Game Studio and published July of 1996.

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This book is currently out of print.

This book is currently out of print.

Book of Storyteller Secrets
Written by: Wade Racine, Matt Burke, and J.D. Wiker
July, 1996

Explore the weird and wonderous nights of Dark Medieval Europe. Wander the lonely nocturnal roads in service to vampire princes – or become one yourself. Track a unicorn for its blood, or delve into the intrigues of the Italian merchant cities. Battle Assamite killers in the Holy Land, or aid the nascent Tremere as they struggle for survival against the ancient Fiends.

Vampire Storytellers Handbook - Episode 52

In this episode, we converse about the Revised Edition Storytellers Handbook. Spoiler alert: we dig it a lot! This book contains material to help storytellers iron out their worlds, story-tell in the World of Darkness, as well as, strategies for every kind of road block they might face. This is a truly invaluable tool for anyone running a game in the Classic World of Darkness. 

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Vampire Storytellers Handbook
January 2nd, 2000
Written by: 
Bruce Baugh, Anne Sullivan Braidwood, Deird're Brooks, Geoffrey C. Grabowski, Clayton Oliver and Sven Skoog
The Final Nights Hide a Million Stories
From the hidden horrors of the Camarilla to the naked fiendishness of the Sabbat, vampires play at the eternal Jyhad. Elders, ancillae, neonates, and... others... prowl the nights. Only one individual knows all the secrets of the World of Darkness.

And They Must All Be Told
The role of the Storyteller is a daunting one, and this book is an invaluable aid for those who orchestrate Vampire chronicles. It includes a myriad of information, including enigmas best left out of players' hands, to create stories and populate the casts of epic tales. The Vampire Storytellers Handbook revised edition leaves no stone unturned — except those that hide secrets no mortal should know.

The Storytellers Handbook to the Sabbat - Episode 14

Thanks for checking back with us! In today's podcast, we discuss the MAJORITY of The Storytellers Handbook to the Sabbat. Towards the back third of the podcast, our recording machine took a dump, so the podcast cuts abruptly. Anyways, we are essentially working with cans and string. Thanks for your patience. Without further ado...

Storytellers Handbook to the Sabbat is the second sourcebook to describe the Sabbat, and serves as a companion to the earlier Players Guide to the Sabbat. The Handbook fleshes out background elements of the sect, and introduces two new Sabbat bloodlines. The book advanced the characterization of the Sabbat as thoroughly infested with infernalists, which persisted until Vampire: The Masquerade Revised Edition. This book also introduced the notion of Vicissitude as an infection — a concept that was later revisited in a drastically different form in Dirty Secrets of the Black Hand.

Vampire Storytellers Handbook - Episode 6

Hello everyone! We're back, and only a couple days late while iron out this new schedule. This podcast is a little longer than normal (like an hour longer), and we'd love to hear your feedback about the length, topics and any other stuff you'd like to share. Thanks for listening and for your patience regarding our growth. Let's not waste more time. 



The Storytellers Handbook - 1992
Written by:
Andrew Greenberg, Graeme Davis, Dustin Browder, Dan Greenberg, Steve Crow, Frank Frey, Danny Landers, Rob Hatch, Mark Rein•Hagen, Stewart Wieck, Sam Chupp, Travis Williams

The Vampire Storytellers Handbook is the first Storyteller-specific resource for Vampire: The Masquerade and for the Classic World of Darkness in general. Several concepts are introduced here for the first time, among them the bloodlines of the Baali, Blood Brothers, and Gargoyles along with their unique Disciplines.