Chaining the Beast - Episode 89

This week, Nate and Bob take a dive into what is considered by some to be the definitive guide to Paths of Enlightenment. This revised books is the first to collect "all" the current Paths into one, simple guide. From the standard paths, all the way to the obscure and heretical paths, Chaining the Beast puts the sum of vampiric morality in the palm of your hands. 
Chaining the Beast was written by Gavin Bennett, Trevor Chase and James Kiley and released June 30th, 2003 for White Wolf studios. 


Anyone interested in sharing their game with a wider audience, please send me info about your game, location, genre type and how people can track it down to: Nathan@utilitymuffinlabs.com Please make sure you are looking to recruit players AND you are on the staff of the game - Players, we know you love your home game, but tell your ST or game ORG to send us a shout-out!
Psst. Did you know that we reward some of our Patreon backers with an online vampire game called, Curse of Caine

If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our podcast
Get our shirts


Chaining the Beast
Written by: Gavin Bennett, Trevor Chase and James Kiley
June 30th, 2003


Does a Vampire Have a Soul?
Not all Kindred follow the sacred Path of Humanity. Some forsake their mortal ethics, giving themselves wholly over to the vampire condition. Others abandon the moral struggle altogether – and find themselves in the throes of Frenzy. How can the race of Caine steel itself against its murderous impulses?

But For How Long?
By popular demand, Chaining the Beast explores the Paths of Enlightenment in detail, from the Hierarchies of Sin to the myriad nightly concerns of a vampire who upholds them. A resource for those seeking to explore the alien mindset of the undead, this book sheds light on the dark corners of the Kindred psyche.


Nights of Prophecy - Episode 54

In this episode, we dive into some of the canonical metaplot of Vampire: the Masquerade. This book serves as an update to the constantly changing World of Darkness. If this came out ten years later, we'd call it a 'patch'. 

Happy holidays to all our listeners! We hope you all have a safe, fun and happy time with those you love! 

If you like what we do, and are interested in supporting our show, check out our website for our Patreon Reward game, Curse of Caine. Even if you don't want to play, there are links to the server so you can hang out, read some V:tM role-play, and make new friends! 


If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Like us on Facebook
Join us at our Patreon
Donate to our Go Fund Me
Get our shirts


Click here to purchase via DriveThruRPG and help support our show! 

Nights of Prophecy
March 2nd, 2000
Written by:

Justin Achilli (The Return of the Succubus Club),
 Geoffrey C. Grabowski (Walking After Midnight), 
Matthew McFarland (To Grandmother's House),
 Joshua Mosquiera-Asheim and Lucien Soulban (House of Lies),
 Aaron Rosenberg (The Hunters Hunted)
and Dean Shomshak (Introduction) 
For Every Secrets Answer...

Who killed Baba Yaga? How has the Succubus Club fared after the war with the Chicago Lupines? What have the hunters wrought on Kindred society? How goes the Kuei-jin invasion of the American West Coast? These Mysteries and others await you.

...Another Riddle Arises
A compendium of stories, Nights of Prophecy updates the numerous plot lines currently running through Vampire's World of Darkness. Whether the storyteller chooses to integrate one of these five tales into his troupe's chronicle or simply use the book as a timeline update is up to him. In the end, every troupe affects the Final Nights.


Children of the Night - Episode 50

Holy crap, 50 episodes! Thank you all for sticking with us as we grow, change and (we hope) get better. 
In this episode, we review and discuss "Children of the Night" - A gallery of characters for Vampire: the Masquerade. In this book, you'll find some of the most powerful and influential characters in the Classic World of Darkness, (most importantly) all in one place. This is a must-have book for anyone using CWoD characters, Camarilla, Sabbat or any of the other Heavy Hitters in the World of Darkness. 


If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Come join the conversation on Discord
Like us on Facebook
Join us at our Patreon
Donate to our Go Fund Me
Get our shirts


Click here to purchase this book via DriveThruRPG and help our show! 

Click here to purchase this book via DriveThruRPG and help our show! 

Children of the Night
April, 1999

Written by: Dierd're Brooks, Richard E. Dansky, Greg Fountain, Robert Hatch, Jess Heinig, Stephe Herman, Mark Moore, Clayton Oliver, Sven Skoog, Lucien Soulban, Cynthia Summers, Stewart Wieck and Fred Yelk

Conclaves, Covens and Councils
In the world of the Kindred, vampires lurk behind every shadow, planning their machinations and watching their prey. But who watches the watchers? Powerful Kindred from all sects (and none) move among their peers, protecting the Masquerade, interpreting the traditions of Caine, leading the Sabbat against the Antediluvians or subtly pulling strings in the darkness. Who are the most feared and most powerful vampires in the World of Darkness?

Immortal Evil Unveiled
Children of the Night
 fully details the heavy-hitters of Vampire's World of Darkness. Included are the justicars and many archons of the Camarilla, as well as key princes, bishops, pack priests, Sabbat cardinals and prisci and an inscrutable Inconnu or two - all the undead to know... and fear.


Time of Thin Blood - Episode 47

In this episode, we discuss Time of Thin Blood - A sourcebook ratcheting up the meta-plot Final Nights, as it moves inexorably towards the fabled Ghenna. This book introduces details on the 14th and previously unknown 15th generations of kindred, as well as rules for the Dhampir; the half-vampire half-human offspring of the thin-blooded kindred. 


If you want to reach out to us, chat or support what we do, click one of the links below: 
Follow us on Twitter
Come join the conversation on Discord
Like us on Facebook
Join us at our Patreon
Donate to our Go Fund Me
Get our shirts


Click on the picture to purchase via DriveThruRPG and help support our show!

Click on the picture to purchase via DriveThruRPG and help support our show!

Time of Thin Blood
1999
Written by: Dean Shomshak and Sarah Roark


When the Blood of Caine Will Be Weak
The Curse of Caine has existed for so long, it has finally begun to weaken. Elders' blood, passed from one childe to the next for generations, no longer holds the potency it once had. Too many childer have been Embraced in the Final Nights - and reckoning must come for these illegitimate vampires. If it does not, the world may end.

Gehenna will soon be upon you
The Time of Thin Blood allows players to portray the hunted childer of high-generation vampires. In addition, the Final Nights are upon us, and this book offers Storytellers a glimpse at one of the first events in the unfolding Gehenna. Rich in story and character content, the Time of Thin Blood is the first step toward the world's ultimate demise... or salvation.